codemann8
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103e098a2e
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Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com>
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2024-05-23 18:40:50 -05:00 |
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aerinon
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18b33f6822
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fix: typo
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2024-05-21 08:26:16 -06:00 |
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Catobat
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d792560c9a
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Customizer option to always allow flipping Sanctuary
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2024-05-11 02:16:59 +02:00 |
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aerinon
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ae35096f16
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fix: hera basement + small key for this dungeon
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2024-05-09 14:35:50 -06:00 |
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aerinon
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f80e8bbfd5
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fix: hc big key drop on basic doors
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2024-05-08 15:13:38 -06:00 |
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aerinon
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bb5236d5d4
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feat: promote new entrance shuffle algorithm out of experimental
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2024-05-06 16:55:48 -06:00 |
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codemann8
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757f156838
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Fixed TF Cutscene issue
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2024-04-30 15:37:39 -05:00 |
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aerinon
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8461503c85
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fix(customizer): Fixed an issue with customizing prize packs
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2024-04-22 08:33:59 -06:00 |
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codemann8
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56c2f8abf7
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ROM Fixes
Potential fix for bonk items duping OW items
Fixed Inverted GT map issue
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2024-04-21 09:34:02 -05:00 |
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codemann8
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4a304b272c
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Merged in DR v1.4.1.10
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2024-04-18 09:56:12 -05:00 |
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codemann8
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04baad9a5f
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Base ROM GFX Fixes and more
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2024-04-18 09:17:17 -05:00 |
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aerinon
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d8199742db
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chore(rom): code cleanup
fix(rom): chest turns for MW items
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2024-04-12 16:24:11 -06:00 |
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aerinon
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2f0e27b8e2
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fix: dungeon indicator changes from rom
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2024-03-28 13:15:58 -06:00 |
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codemann8
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46565126fd
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Various GFX updates to base ROM
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2024-03-25 21:52:46 -05:00 |
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codemann8
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3ff5e3f685
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Changed bottle vendor to give key for fish prize in Universal keys
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2024-03-24 18:58:10 -05:00 |
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codemann8
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9eedbff0e5
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Fixed issue with GFX not transferring to VRAM in some cases
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2024-03-21 05:39:17 -05:00 |
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codemann8
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21e4ef684f
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Merged in DR v1.4.1.8
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2024-03-20 18:09:08 -05:00 |
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codemann8
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db45906ba6
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Use new bombbag item gfx if bombbag mode
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2024-03-20 18:04:45 -05:00 |
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codemann8
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67e4515bb7
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Fix corruption issue caused by bad collection rate address
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2024-03-20 18:04:17 -05:00 |
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codemann8
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967bd79900
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Various GFX fixes and merge stability updates
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2024-03-20 17:49:06 -05:00 |
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codemann8
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4423a33fee
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Merged in DR v1.4.1.7
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2024-03-16 01:34:39 -05:00 |
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aerinon
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4629285e7e
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fix(dropshuffle): minor drops do not increase counter if in the wrong dungeon
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2024-03-14 12:54:19 -06:00 |
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aerinon
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e737a138cf
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feat: new tiles for dungeon indicators
build: test for lynel logic
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2024-03-11 16:58:12 -06:00 |
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aerinon
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da80fd45e4
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fix(owg+hmg): eg allowed to be armed
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2024-03-11 16:49:43 -06:00 |
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codemann8
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feb6bd475f
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Implemented New Item GFX System
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2024-03-01 14:10:55 -06:00 |
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codemann8
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21a1706657
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Merged in DR v1.4.1.6
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2024-02-23 11:48:04 -06:00 |
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aerinon
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a7e0b85226
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fix(rom): baserom update
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2024-02-07 15:25:06 -07:00 |
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codemann8
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538996b750
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Temp fix for Smith not deleting on S+Q issue
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2024-01-31 07:19:57 -06:00 |
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codemann8
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893947f89b
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Added new SFX instrument shuffle option
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2024-01-26 22:36:30 -06:00 |
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aerinon
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a6e96720a3
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fix: castle warp gate
fix: potential swamola issue fix
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2024-01-26 13:48:34 -07:00 |
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codemann8
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87e4e95cd3
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Changing spawn prompt to show Bomb Shop for Inverted 2.0
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2024-01-18 09:18:53 -06:00 |
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codemann8
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121726b095
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Small adjustment to hints in Swapped and Lite/Lean ER
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2024-01-18 09:13:48 -06:00 |
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aerinon
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c8386122b7
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fix: restore correct enemizer flags
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2024-01-17 16:24:40 -07:00 |
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aerinon
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8d841b0252
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feat: rom performance
chore: bump version and release notes
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2024-01-17 09:12:01 -07:00 |
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aerinon
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da80cb9d03
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fix: cap fairy in different item pools should use the bee trap id
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2024-01-16 16:07:52 -07:00 |
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codemann8
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2bec50b26b
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Implemented District ER
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2024-01-10 05:57:39 -06:00 |
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codemann8
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9ad5cebddf
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Fixed some typos and incorrect references
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2024-01-09 07:15:19 -06:00 |
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aerinon
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971a5c3963
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fix: no need for menu map check if ER is vanilla
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2024-01-08 13:21:35 -07:00 |
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codemann8
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0b7b82d027
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Split overworld model up by screen
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2024-01-05 12:58:35 -07:00 |
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aerinon
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b5795e4bf2
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Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
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2024-01-05 09:47:57 -06:00 |
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Cody Bailey
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7c5a5f39fe
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Add aga_randomness to exposed settings
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2024-01-04 01:56:35 -06:00 |
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aerinon
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37fd1ab5ef
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fix: Aga1 defeatable in rain state for glitched mode
fix: Terrorpin AI code excised
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2024-01-03 11:58:17 -07:00 |
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aerinon
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3f5eafb74f
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fix: muradahla typo
fix: remove warp in inverted after aga1 defeated
fix: shopsanity repeatable item bug
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2024-01-02 18:01:54 -07:00 |
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codemann8
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c521980982
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Added sparkles to Bonk Drop locations
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2023-12-31 03:17:43 -06:00 |
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aerinon
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2d467efded
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fix: don't bother blocking rain doors in no logic
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2023-12-27 15:43:22 -06:00 |
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aerinon
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4b888b3c48
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feat: swapped ER
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2023-12-19 16:31:29 -07:00 |
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aerinon
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78713a633e
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fix: different door types with TR in door shuffle modes
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2023-12-18 16:05:57 -07:00 |
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aerinon
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0bd1f90bca
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feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
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2023-12-14 10:13:22 -07:00 |
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aerinon
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af03a8a243
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fix: don't bother blocking rain doors in no logic
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2023-12-13 11:45:59 -07:00 |
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codemann8
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a1b570da62
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Added song instrument shuffle
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2023-12-02 05:46:33 -06:00 |
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