codemann8
42fc1a086c
ROM fixes for Prize Shuffle
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- Added color blind support for Prize Shuffle
- Changed LW dungeon icons to letters
- Added crystal numbers to crystals in Prize Shuffle
- Fixed HP refill bug interrupting boss cutscene
2024-05-29 19:24:39 -05:00
codemann8
747f5fae98
Some further fixes to Prize Shuffle
2024-05-25 03:14:07 -05:00
codemann8
be904a8f3b
Merged in DR v1.4.1.12
2024-05-23 21:49:24 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
Catobat
d792560c9a
Customizer option to always allow flipping Sanctuary
2024-05-11 02:16:59 +02:00
aerinon
ae35096f16
fix: hera basement + small key for this dungeon
2024-05-09 14:35:50 -06:00
aerinon
f80e8bbfd5
fix: hc big key drop on basic doors
2024-05-08 15:13:38 -06:00
aerinon
bb5236d5d4
feat: promote new entrance shuffle algorithm out of experimental
2024-05-06 16:55:48 -06:00
codemann8
757f156838
Fixed TF Cutscene issue
2024-04-30 15:37:39 -05:00
aerinon
8461503c85
fix(customizer): Fixed an issue with customizing prize packs
2024-04-22 08:33:59 -06:00
codemann8
56c2f8abf7
ROM Fixes
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Potential fix for bonk items duping OW items
Fixed Inverted GT map issue
2024-04-21 09:34:02 -05:00
codemann8
4a304b272c
Merged in DR v1.4.1.10
2024-04-18 09:56:12 -05:00
codemann8
04baad9a5f
Base ROM GFX Fixes and more
2024-04-18 09:17:17 -05:00
aerinon
d8199742db
chore(rom): code cleanup
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fix(rom): chest turns for MW items
2024-04-12 16:24:11 -06:00
aerinon
2f0e27b8e2
fix: dungeon indicator changes from rom
2024-03-28 13:15:58 -06:00
codemann8
46565126fd
Various GFX updates to base ROM
2024-03-25 21:52:46 -05:00
codemann8
3ff5e3f685
Changed bottle vendor to give key for fish prize in Universal keys
2024-03-24 18:58:10 -05:00
codemann8
9eedbff0e5
Fixed issue with GFX not transferring to VRAM in some cases
2024-03-21 05:39:17 -05:00
codemann8
21e4ef684f
Merged in DR v1.4.1.8
2024-03-20 18:09:08 -05:00
codemann8
db45906ba6
Use new bombbag item gfx if bombbag mode
2024-03-20 18:04:45 -05:00
codemann8
67e4515bb7
Fix corruption issue caused by bad collection rate address
2024-03-20 18:04:17 -05:00
codemann8
967bd79900
Various GFX fixes and merge stability updates
2024-03-20 17:49:06 -05:00
codemann8
4423a33fee
Merged in DR v1.4.1.7
2024-03-16 01:34:39 -05:00
aerinon
4629285e7e
fix(dropshuffle): minor drops do not increase counter if in the wrong dungeon
2024-03-14 12:54:19 -06:00
aerinon
e737a138cf
feat: new tiles for dungeon indicators
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build: test for lynel logic
2024-03-11 16:58:12 -06:00
aerinon
da80fd45e4
fix(owg+hmg): eg allowed to be armed
2024-03-11 16:49:43 -06:00
codemann8
feb6bd475f
Implemented New Item GFX System
2024-03-01 14:10:55 -06:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
aerinon
a7e0b85226
fix(rom): baserom update
2024-02-07 15:25:06 -07:00
codemann8
538996b750
Temp fix for Smith not deleting on S+Q issue
2024-01-31 07:19:57 -06:00
codemann8
893947f89b
Added new SFX instrument shuffle option
2024-01-26 22:36:30 -06:00
aerinon
a6e96720a3
fix: castle warp gate
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fix: potential swamola issue fix
2024-01-26 13:48:34 -07:00
codemann8
87e4e95cd3
Changing spawn prompt to show Bomb Shop for Inverted 2.0
2024-01-18 09:18:53 -06:00
codemann8
121726b095
Small adjustment to hints in Swapped and Lite/Lean ER
2024-01-18 09:13:48 -06:00
aerinon
c8386122b7
fix: restore correct enemizer flags
2024-01-17 16:24:40 -07:00
aerinon
8d841b0252
feat: rom performance
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chore: bump version and release notes
2024-01-17 09:12:01 -07:00
aerinon
da80cb9d03
fix: cap fairy in different item pools should use the bee trap id
2024-01-16 16:07:52 -07:00
codemann8
2bec50b26b
Implemented District ER
2024-01-10 05:57:39 -06:00
codemann8
9ad5cebddf
Fixed some typos and incorrect references
2024-01-09 07:15:19 -06:00
aerinon
971a5c3963
fix: no need for menu map check if ER is vanilla
2024-01-08 13:21:35 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
2024-01-05 09:47:57 -06:00
Cody Bailey
7c5a5f39fe
Add aga_randomness to exposed settings
2024-01-04 01:56:35 -06:00
aerinon
37fd1ab5ef
fix: Aga1 defeatable in rain state for glitched mode
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fix: Terrorpin AI code excised
2024-01-03 11:58:17 -07:00
aerinon
3f5eafb74f
fix: muradahla typo
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fix: remove warp in inverted after aga1 defeated
fix: shopsanity repeatable item bug
2024-01-02 18:01:54 -07:00
codemann8
c521980982
Added sparkles to Bonk Drop locations
2023-12-31 03:17:43 -06:00
aerinon
2d467efded
fix: don't bother blocking rain doors in no logic
2023-12-27 15:43:22 -06:00
aerinon
4b888b3c48
feat: swapped ER
2023-12-19 16:31:29 -07:00
aerinon
78713a633e
fix: different door types with TR in door shuffle modes
2023-12-18 16:05:57 -07:00
aerinon
0bd1f90bca
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
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fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00