Commit Graph

386 Commits

Author SHA1 Message Date
codemann8
4b994b173e Added midpoint data to OW Edges 2021-06-29 16:26:06 -05:00
codemann8
42eddaed28 Initial Flute Shuffle implementation 2021-06-27 19:10:44 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
codemann8
de2aff6724 Adding new GUI/CLI option for OW Tile Swap 2021-06-07 10:52:47 -05:00
codemann8
5f53cf62bb Marking OWEdge exits separately from Entrances 2021-06-06 10:41:41 -05:00
codemann8
1186c24c3f Merged DR v0.4.0.5 2021-06-03 11:36:24 -05:00
codemann8
a32d37a233 Minor reorganization of code/data placement 2021-05-30 06:43:52 -05:00
Catobat
4243494b66 Write Pot Shuffle setting to spoiler 2021-05-29 16:57:34 +02:00
codemann8
8545f6696d Merged in DR v0.4.0.4 2021-05-24 18:16:02 -05:00
aerinon
8f00f7969b Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes 2021-05-17 13:41:32 -06:00
codemann8
0448ceeb7e Hide OW Edges in Spoiler if vanilla 2021-05-13 06:01:58 -05:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
codemann8
10bb813ce2 Fixed filename generation issue with Layout Shuffle change 2021-05-10 22:43:29 -05:00
codemann8
1f3f20b923 Merged Parallel Worlds into OW Layout Shuffle setting 2021-05-09 19:06:13 -05:00
codemann8
5ffc62a046 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-05-06 04:24:36 -05:00
aerinon
247071b718 Fix standard_restricted 2021-05-05 14:23:30 -06:00
aerinon
7a94f4ba3a Fix standard_restricted 2021-05-05 08:42:40 -06:00
aerinon
a12ebfaf50 Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile 2021-05-04 16:30:27 -06:00
codemann8
26e3aee96b Adding new GUI/CLI option for Parallel Worlds 2021-05-04 06:21:06 -05:00
codemann8
07ec0b0195 Removed unnecessary data 2021-05-02 20:29:23 -05:00
compiling
5139a7fef1 Remove duplicated copy code 2021-04-30 00:24:38 +10:00
compiling
639a3ec383 Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
codemann8
7c2cff562a Adding new GUI/CLI option for Keep Similar Together 2021-04-26 15:47:21 -05:00
codemann8
ae1af5e038 Adding new GUI/CLI option for Keep Similar Together 2021-04-26 15:20:42 -05:00
codemann8
d242da01bd Fixed issue with outputting spoiler log 2021-04-22 14:28:02 -05:00
codemann8
314a938cb0 Updated GUI/CLI with new OW versioning 2021-04-22 13:17:17 -05:00
compiling
9852352027 Temp 2021-04-21 18:40:54 +10:00
codemann8
b3c3eb6d2c Milestone release: first alpha version 2021-04-19 02:43:06 -05:00
codemann8
a2cda2f34c Milestone update, all transition tests work, megatiles have a visual problem 2021-04-18 13:37:55 -05:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
codemann8
4a0bf1f123 Fixed off-by-one issue on writing dest to ROM 2021-04-13 19:11:37 -05:00
codemann8
160f0732dd Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-04-12 13:32:14 -05:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
StructuralMike
06357f5f21 minor cleanup 2021-03-19 17:35:09 +01:00
StructuralMike
d9d664f7ba minor cleanup 2021-03-19 17:29:45 +01:00
StructuralMike
16ba877e86 Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable 2021-03-18 17:19:52 +01:00
randall.rupper
27ed4ecd04 Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
2021-03-17 14:37:39 -06:00
randall.rupper
7b9deb2190 Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too

# Conflicts:
#	ItemList.py
2021-03-16 15:15:48 -06:00
StructuralMike
13c2022bc9 BombSwitchDev 2021-03-16 22:05:10 +01:00
randall.rupper
3c81e377e5 Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
StructuralMike
77e4102ab6 Small error 2021-03-13 14:00:14 +01:00
Fouton
c47090ce61 Add files via upload 2021-03-12 22:15:27 -05:00
Fouton
6526d1b877 Add files via upload 2021-03-12 21:48:51 -05:00
Fouton
08a5e2f27f Add files via upload 2021-03-12 21:22:35 -05:00
Fouton
2a1eb07d73 Add files via upload 2021-03-12 16:51:16 -05:00
Fouton
8d933b82de TFH Futures 2021-03-12 16:41:35 -05:00
StructuralMike
8689bd6a4c Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
krelbel
5210bbe4e0 Fix chaos boss/enemy shuffle
Update BaseClasses.py to make make_code()'s byte 6 handle "chaos" boss/enemy shuffle the same as "random".
2021-03-09 22:10:30 -08:00
StructuralMike
b68eff5b77 Update BaseClasses.py 2021-03-09 10:23:05 +01:00
StructuralMike
f33d8a5279 Refined crystal rules 2021-03-09 09:40:50 +01:00