codemann8
4986821e92
Created pseudoitem for TR entry
2022-11-21 11:09:12 -06:00
codemann8
026bb642c6
Added Old Man escorting to pathing logic
2022-11-07 16:43:45 -06:00
codemann8
1756d22b5d
Fixed Bonk Drop Locations in Districts
2022-11-05 21:57:15 -05:00
codemann8
757fee8220
Fixing spoiler log suppression for OW locations
2022-11-05 21:56:40 -05:00
codemann8
9b2d13bcd0
Fixed Rupee/Bomb logic in playthru
2022-10-24 19:36:48 -05:00
codemann8
20e99a27c5
Fixed Rupee/Bomb logic in playthru
2022-10-24 19:34:35 -05:00
codemann8
dd6d8e508f
Replaced bomb/rupee logic with pseudo locations/items
2022-10-11 07:12:52 -05:00
codemann8
c7610188ef
Merged DR v1.0.1.3
2022-09-07 22:44:11 -05:00
aerinon
4ce85a9f2d
Couple minor issues - let a door not be dead in higher intensity, slightly better reporting
2022-09-07 16:54:02 -06:00
codemann8
9a62841557
More descriptive error for failed dungeon prize placement
2022-09-05 12:46:03 -05:00
codemann8
453532520a
Merged DR v1.0.1.2
2022-08-25 16:18:24 -05:00
aerinon
0d5ea19ecd
Fix for small key fill
2022-08-23 15:52:59 -06:00
codemann8
9ef8f54e5b
Added Multiworld Support for Bonk Drops
2022-07-24 16:21:21 -05:00
codemann8
97455dc140
Implemented Bonk Drop Shuffle
2022-07-24 12:50:37 -05:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
codemann8
f708a3155e
Fixed default TF pieces in Trinity
2022-05-16 14:02:30 -05:00
aerinon
f93ecf9412
New baserom with various fixes for both font and multiclient issue with pottery
...
Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675
Msu resume bug on patcher
...
Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
bce288f897
Retro + pottery fixed
2022-03-04 15:10:22 -07:00
aerinon
dd18f13930
Trash ditching method rebalanced for lots of triforce pieces
...
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
49accbd2b1
Many bugfixes
...
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
...
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
95bc7609e4
Added pre-activated flute to item pool in Inverted
2022-01-15 04:11:23 -06:00
codemann8
fb482729a8
Flute start if Kakariko Village in opposite world
2022-01-12 03:24:51 -06:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
...
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
codemann8
dab0fb4a2f
Changing trinity to 8/10 default TF pieces
2022-01-03 16:03:20 -06:00
codemann8
35b1e27e85
Restructured triforce piece pool allocation, capped at 128
2022-01-03 16:02:02 -06:00
codemann8
51cac40bab
Restructured triforce piece pool allocation, capped at 128
2022-01-03 15:59:22 -06:00
codemann8
a6f791e7b7
Fixed issue in multiworld where some players dont have a custom item pool
2022-01-02 16:35:17 -06:00
codemann8
766e498356
Fixed issue in multiworld where some players dont have a custom item pool
2022-01-02 16:32:27 -06:00
codemann8
2d291ef3fb
Fixed issue in multiworld where some players dont have a custom item pool
2022-01-02 16:18:38 -06:00
codemann8
9f7d62a081
Fixed spoiler log and pooling issues with custom TFH amounts
2021-12-31 12:52:29 -06:00
codemann8
9a7e4c5f16
Added new Trinity goal
2021-12-30 22:41:50 -06:00
codemann8
cf86aedb79
Simplified tile swap check code
2021-12-27 14:28:15 -06:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
codemann8
97ce86fd77
Added Smith/Purple Chest pathing
2021-11-05 19:45:56 -05:00
codemann8
b251df440a
Added pseudo items/locations in prep for Big Bomb logic
2021-11-04 21:34:31 -05:00
codemann8
8a495e1b81
Merged in DR v0.5.1.5
2021-11-02 18:14:17 -05:00
aerinon
61f659a511
Initial fill changes
...
Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
Catobat
01e4c2bff7
Include bottle refills in spoiler
2021-11-01 17:58:01 +01:00
codemann8
0d46f40241
Renamed Lite+ ER to Lean ER
2021-10-25 13:22:42 -05:00
codemann8
302633dc73
Added new experimental Lite+ ER mode
2021-10-17 20:32:17 -05:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
codemann8
ecacba55a4
Merged in DR v0.5.1.2
2021-09-17 11:12:05 -05:00