codemann8
4a0bf1f123
Fixed off-by-one issue on writing dest to ROM
2021-04-13 19:11:37 -05:00
codemann8
2b0cc0fc0d
Updated baserom after merge 0.3.1.7u
2021-04-12 13:34:50 -05:00
codemann8
160f0732dd
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
2021-04-12 13:32:14 -05:00
codemann8
ade6dfc416
New destinations now write to ROM
2021-04-12 12:23:26 -05:00
codemann8
894acbd939
Milestone successful transition to midpoint
2021-04-07 12:15:26 -05:00
codemann8
6091d96dc0
Split transition table by direction
2021-04-01 12:36:26 -05:00
codemann8
71ef1c3252
Added data tables, began initial ASM structure
2021-03-31 21:27:23 -05:00
codemann8
a89a17515d
Adding initial ASM, infinite loop at Links
2021-03-24 14:02:50 -05:00
StructuralMike
c663c9edaa
Update Rom.py
2021-03-19 17:36:54 +01:00
StructuralMike
06357f5f21
minor cleanup
2021-03-19 17:35:09 +01:00
StructuralMike
d9d664f7ba
minor cleanup
2021-03-19 17:29:45 +01:00
StructuralMike
ad8dbcd01c
Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
2021-03-18 23:19:20 +01:00
aerinon
906134800b
Fixed the error with TFH counter turned on for wrong modes
...
Updated pip requirements for MultiClient
Fixed Big bomb rules for Inverted (merge mistake)
2021-03-18 13:53:19 -06:00
StructuralMike
16ba877e86
Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
2021-03-18 17:19:52 +01:00
randall.rupper
7b9deb2190
Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
...
some refinements too
# Conflicts:
# ItemList.py
2021-03-16 15:15:48 -06:00
StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
randall.rupper
3c81e377e5
Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
...
Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
Fouton
1aa770e33a
Add files via upload
2021-03-12 21:58:19 -05:00
Fouton
2e07fc2dd0
Add files via upload
2021-03-12 16:57:42 -05:00
Fouton
8d933b82de
TFH Futures
2021-03-12 16:41:35 -05:00
StructuralMike
6f62c41ec3
Removed futuro-stuff
2021-03-08 22:07:01 +01:00
StructuralMike
464dd652c6
basepatch changes
2021-03-04 21:35:45 +01:00
randall.rupper
9a5be8644c
Fixed Ganon's silver hints for shops
2021-03-04 11:11:55 -07:00
StructuralMike
f8e6692dea
Update Rom.py
2021-03-03 14:42:12 +01:00
StructuralMike
8a203c3158
All futuro code - apart from logic
2021-03-03 13:38:37 +01:00
aerinon
6a5bdbee6b
Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
...
Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
f6d1dc282b
Minor bugfix update
2021-02-25 16:51:07 -07:00
aerinon
af441a8e9b
Merging in base er changes
2021-02-25 15:26:29 -07:00
aerinon
90d45cc371
Potion shop crash in non-shopsanity modes
2021-02-22 14:47:24 -07:00
Kevin Cathcart
633c221d6f
New ganon goal sign text
2021-02-19 21:02:54 -05:00
Kevin Cathcart
39d4af9ef0
Fix ganon-only silvers not being ties to world adjustments
2021-02-19 20:14:03 -05:00
aerinon
9d32a85b89
Progressive limits ignored for shop items (multiworld)
...
Multi Client improvements to reporting
2021-02-18 13:39:03 -07:00
aerinon
8d22dd1a3d
Bringing in Unstable2 changes
2021-02-18 13:19:08 -07:00
aerinon
5945360f58
Silvers issue in swordless
2021-02-18 10:01:52 -07:00
aerinon
2af9ffbda4
Notes and version update
...
Fix hera double count
2021-02-17 15:23:46 -07:00
aerinon
26f7b1c993
Notes/version
...
Baserom update
2021-02-15 13:36:34 -07:00
aerinon
3b8773ea33
Update item counter for mystery
...
Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 21:11:31 -07:00
aerinon
f83b28adb6
-Disallowed Swamp Lobby in Hyrule Castle in Standard mode
...
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
aerinon
2caf5abe4a
Update item counter for mystery
...
Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 20:58:59 -07:00
Catobat
74a8ec6486
Minor fixes for in-room stairs
2021-02-12 23:01:50 +01:00
aerinon
2765f9bec0
- Settings code added (prototype)
...
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00
aerinon
7a22db5dd4
-Disallowed Swamp Lobby in Hyrule Castle in Standard mode
...
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-05 15:05:16 -07:00
aerinon
4e71b97403
Merging in shop work
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Updated release notes and testsuite
2021-02-03 13:04:35 -07:00
aerinon
09cae6e640
Shopsanity multiworld and rupee progression balancing
2021-02-03 10:49:29 -07:00
aerinon
f8a0ba1816
merge in inroom staircases
2021-02-01 10:07:53 -07:00
aerinon
b5f3c752e6
Shop work:
...
- Potion shop
- Cap Fairy blacklist
- Item counter increased over 255
- Inverted work
- Static sram for shops
- Price adjustments (and discounts)
2021-02-01 09:57:20 -07:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
aerinon
f143e0d166
Merge in unstable
2021-01-28 21:20:32 -07:00
aerinon
d64a4e63a2
A lot of generation improvements and bug squashing
2021-01-08 16:31:33 -07:00
cassidoxa
d6d19158a7
Inform user when enemizer returns non-zero exit code, log the error content
2020-12-29 14:59:22 -05:00