Commit Graph

3814 Commits

Author SHA1 Message Date
keni
0724fe98cf Merge remote-tracking branch 'origin/NetHack-3.6.0' 2016-10-23 15:21:59 -04:00
Alex Smith
f715224b9c Merge branch 'ais523-elbereth' into NetHack-3.6.0 2016-10-21 23:30:09 +01:00
Pasi Kallinen
bf1c81c0b4 Accept custom level annotations at the level teleport prompt
via UnNetHack, original implementation by aaxelb
2016-10-18 23:19:16 +03:00
Pasi Kallinen
1506572ea0 With fragile wands, use snap instead of break 2016-10-18 19:42:20 +03:00
Pasi Kallinen
f106b578a2 Wielding Demonbane prevents demons summoning friends 2016-10-18 18:07:53 +03:00
Alex Smith
d01c0364f1 Ugh, why does NH3's commit process have to differ from NH4's? 2016-10-17 18:29:09 +01:00
Alex Smith
348e54aa32 Change the rules for Elbereth erosion
If you attack a monster under Elbereth protection, and it wasn't
scuffed by the attack itself, then it'll be automatically removed
with an alignment penalty. It no longer fades from scaring monsters;
only from being abused to attack monsters while protected.
2016-10-17 18:26:44 +01:00
Alex Smith
ee5b488514 Differentiate between monster anger from attacks and from other causes
setmangry() and wakeup() were being used for multiple purposes. Add an
extra parameter to track which. This fixes several minor bugs (e.g.
whether monsters with no eyes were angered by (useless) gaze attacks
against them previously depended on the state of a UI option, and
the Minetown guards would be annoyed if you used a cursed scroll of
tame monster on a shopkeeper). It's also a prerequisite for the
Elbereth changes I'm working on.
2016-10-17 18:19:22 +01:00
Alex Smith
5c12362a98 Fix engrave.c; I used the wrong commit command 2016-10-17 17:34:08 +01:00
Alex Smith
8d32f37588 Make the Elbereth restrictions more flavour-consistent
Elbereth now has to be on a square by itself; it's hard to justify
why text before it would prevent it working if text after it fails
to prevent it working.
2016-10-17 17:31:00 +01:00
Pasi Kallinen
14bd550481 Wielding Trollsbane prevents trolls from reviving 2016-10-15 19:47:04 +03:00
Pasi Kallinen
35f46a0149 Put throne room gold in the chest 2016-10-15 10:26:20 +03:00
PatR
9f8f22ea4a more lint and formatting
Fix a C89/C90 complaint about a declaration following executable code.
The rest is formatting (of stuff I saw rather than systematic fixups).
2016-10-13 12:08:06 -07:00
Pasi Kallinen
abb4f0fab2 Allow toggling menu for any travel target list 2016-10-13 20:16:21 +03:00
Pasi Kallinen
4af4fc1143 Occasionally remove maze dead ends, creating loops 2016-10-12 18:39:24 +03:00
PatR
90ca75d0d9 lint fix 2016-10-11 16:03:45 -07:00
Pasi Kallinen
9858e46f64 Show correct keybind in ext cmd list 2016-10-11 23:03:36 +03:00
Pasi Kallinen
23157c4830 Free allocated memory 2016-10-11 18:34:41 +03:00
Pasi Kallinen
56e51b9b6b Add wizmode command to recreate current level 2016-10-11 17:26:32 +03:00
Pasi Kallinen
63487e8dbd Sometimes create mazes with wide corridors
...and/or thick walls.
2016-10-11 15:06:39 +03:00
keni
5c6da25c56 Merge remote-tracking branch 'origin/NetHack-3.6.0' 2016-10-09 15:56:50 -04:00
Pasi Kallinen
856252702f Don't clobber up and down ext cmd binds 2016-10-09 18:10:28 +03:00
Pasi Kallinen
710f5ed235 Give quest guardians some equipment 2016-10-08 21:17:58 +03:00
Pasi Kallinen
8d3cc7bc34 Typofix 2016-10-08 14:11:20 +03:00
Pasi Kallinen
5772af5bea Hero polyed into ghoul can eat only non-veggy corpses or eggs
Change via dNetHack.  Restrict heroes polymorphed into ghouls
so they can only eat non-vegan corpses and eggs.  This matches
more closely what pet ghouls prefer.
2016-10-08 13:57:43 +03:00
Pasi Kallinen
dbe1da0bec Make kicking activate statue trap
Change via dNetHack
2016-10-08 12:47:32 +03:00
Pasi Kallinen
e8e7d969c3 Pet starting apport equals your current charisma 2016-10-08 11:55:28 +03:00
PatR
e81c58aa1d keybinding lint and formatting 2016-10-07 13:14:54 -07:00
Pasi Kallinen
2c9aac4f13 Use symbolic name STONE for levl typ 0 2016-10-07 15:43:27 +03:00
Pasi Kallinen
fb148c0d44 Iron bars, water and lava are not interesting for travel 2016-10-06 13:33:54 +03:00
Pasi Kallinen
efd7526194 Accessibility: Pick travel/cursor targets from a menu
Adds two new configurable keys to the cursor targeting: 'A' (getpos.menu)
and 'a' (getpos.menu.cansee). First one shows a menu of all interesting
glyphs on the map, second one shows only those in sight.

Travel command also now obeys the "request menu" -prefix, showing
the menu with interesting targets in sight, and then traveling there.

Idea via the NetHack accessibility research by Alexei Pepers.
2016-10-06 13:10:13 +03:00
Pasi Kallinen
53cd30c54c Show menu control keys in help menu 2016-10-06 08:53:38 +03:00
Pasi Kallinen
680c8a542c Add key rebinding
This is a modified version of Jason Dorje Short's key rebinding
patch, and allows also binding special keys, such as the ones
used in getloc and getpos.

One of the ways to play NetHack on nethack.alt.org is via a HTML
terminal in browser. Unfortunately this means several ctrl-key
combinations cannot be entered, because the browser intercepts
those. Similar thing applies to some international keyboard layouts
on Windows. With this patch, the user can just rebind the command
to a key that works best for them.

I've tested this on Linux TTY, X11, and Windows TTY and GUI.
2016-10-05 20:04:56 +03:00
Pasi Kallinen
f07c5570ca Add configurable symbol entry for strange object 2016-10-03 09:36:28 +03:00
keni
1e443c5ddf Merge remote-tracking branch 'origin/NetHack-3.6.0' 2016-10-02 15:26:11 -04:00
Pasi Kallinen
60b4e5528e Show some timed properties in #timeout
Also simplify the levitation_dialogue a bit
2016-09-29 18:48:56 +03:00
Pasi Kallinen
eac1d825f2 Fix a bug binding menu command to a default object class character
Due to a wrong looping variable, it was possible to bind a menu accelerator key
to a default object class.
2016-09-25 18:38:58 +03:00
Pasi Kallinen
ea94100e9d Give feedback just before timed levitation runs out 2016-09-24 20:59:59 +03:00
Pasi Kallinen
6c093348af Separate function to check for prefix command keys 2016-09-24 17:18:07 +03:00
Pasi Kallinen
a6d2a48b25 Move getpos return values to header 2016-09-24 17:07:42 +03:00
Pasi Kallinen
ce315311f5 Show keys in travel help wrapped in single quotes 2016-09-21 19:25:25 +03:00
Pasi Kallinen
18f6ab00e8 Make it easier to add entries to the help-menu 2016-09-21 18:46:54 +03:00
Pasi Kallinen
e14120b282 Add completely blank symbol set
The blank symbol set can be used with screen reader software
to prevent it from reading the map symbols.

Prevent a segfault when looking at the map and many symbols
share the same character. Don't list too many symbols when
looking at those, if many share the same character.
2016-09-20 21:03:51 +03:00
Pasi Kallinen
28e36b3136 Add full compass coordinate mode for screen readers 2016-09-20 18:36:06 +03:00
Pasi Kallinen
996dd7192d Horses have a tiny chance of being generated with a saddle
Saddles are rare. Make them less so by giving domestic saddleable
creatures 1% chance of being generated with a saddle.
2016-09-19 15:44:07 +03:00
Pasi Kallinen
b5a027c3fe Show mon vs mon attack messages only when target is visible
The visibility check in mattackm doesn't guarantee both the
attacker and defender can be seen by hero. Before giving
messages, check more strictly whether we could see the
message happening - either really seeing the monster or
sensing the monster by some other means, depending on
the message.  This should remove most of the "It" messages.

Also unhide mimics who get gazed by umber hulks.  We could
keep the mimic hidden and make the messages reflect the
hulk gazing at the thing the mimic is mimicing, but this
is much easier.  This fixes bz631 / H4500
2016-09-16 21:28:23 +03:00
Pasi Kallinen
cd2703dc35 Differentiate the symset and roguesymset menu prompts 2016-09-16 15:50:42 +03:00
keni
8556dc7ef0 Merge remote-tracking branch 'origin/NetHack-3.6.0' 2016-09-12 15:30:39 -04:00
PatR
b9a6f07c14 fix #H4521 - distant squeak
Vary the message about hearing a squeak when it is close.
2016-09-12 00:24:14 -07:00
Pasi Kallinen
9732d90bd4 Fix wrong parameter order 2016-09-06 17:35:59 +03:00