aerinon
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ae35096f16
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fix: hera basement + small key for this dungeon
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2024-05-09 14:35:50 -06:00 |
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aerinon
|
f80e8bbfd5
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fix: hc big key drop on basic doors
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2024-05-08 15:13:38 -06:00 |
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aerinon
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bb5236d5d4
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feat: promote new entrance shuffle algorithm out of experimental
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2024-05-06 16:55:48 -06:00 |
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codemann8
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757f156838
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Fixed TF Cutscene issue
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2024-04-30 15:37:39 -05:00 |
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aerinon
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8461503c85
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fix(customizer): Fixed an issue with customizing prize packs
|
2024-04-22 08:33:59 -06:00 |
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codemann8
|
56c2f8abf7
|
ROM Fixes
Potential fix for bonk items duping OW items
Fixed Inverted GT map issue
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2024-04-21 09:34:02 -05:00 |
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codemann8
|
4a304b272c
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Merged in DR v1.4.1.10
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2024-04-18 09:56:12 -05:00 |
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codemann8
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04baad9a5f
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Base ROM GFX Fixes and more
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2024-04-18 09:17:17 -05:00 |
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aerinon
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d8199742db
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chore(rom): code cleanup
fix(rom): chest turns for MW items
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2024-04-12 16:24:11 -06:00 |
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aerinon
|
2f0e27b8e2
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fix: dungeon indicator changes from rom
|
2024-03-28 13:15:58 -06:00 |
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codemann8
|
46565126fd
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Various GFX updates to base ROM
|
2024-03-25 21:52:46 -05:00 |
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codemann8
|
3ff5e3f685
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Changed bottle vendor to give key for fish prize in Universal keys
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2024-03-24 18:58:10 -05:00 |
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codemann8
|
9eedbff0e5
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Fixed issue with GFX not transferring to VRAM in some cases
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2024-03-21 05:39:17 -05:00 |
|
codemann8
|
21e4ef684f
|
Merged in DR v1.4.1.8
|
2024-03-20 18:09:08 -05:00 |
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codemann8
|
db45906ba6
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Use new bombbag item gfx if bombbag mode
|
2024-03-20 18:04:45 -05:00 |
|
codemann8
|
67e4515bb7
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Fix corruption issue caused by bad collection rate address
|
2024-03-20 18:04:17 -05:00 |
|
codemann8
|
967bd79900
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Various GFX fixes and merge stability updates
|
2024-03-20 17:49:06 -05:00 |
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codemann8
|
4423a33fee
|
Merged in DR v1.4.1.7
|
2024-03-16 01:34:39 -05:00 |
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aerinon
|
4629285e7e
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fix(dropshuffle): minor drops do not increase counter if in the wrong dungeon
|
2024-03-14 12:54:19 -06:00 |
|
aerinon
|
e737a138cf
|
feat: new tiles for dungeon indicators
build: test for lynel logic
|
2024-03-11 16:58:12 -06:00 |
|
aerinon
|
da80fd45e4
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fix(owg+hmg): eg allowed to be armed
|
2024-03-11 16:49:43 -06:00 |
|
codemann8
|
feb6bd475f
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Implemented New Item GFX System
|
2024-03-01 14:10:55 -06:00 |
|
codemann8
|
21a1706657
|
Merged in DR v1.4.1.6
|
2024-02-23 11:48:04 -06:00 |
|
aerinon
|
a7e0b85226
|
fix(rom): baserom update
|
2024-02-07 15:25:06 -07:00 |
|
codemann8
|
538996b750
|
Temp fix for Smith not deleting on S+Q issue
|
2024-01-31 07:19:57 -06:00 |
|
codemann8
|
893947f89b
|
Added new SFX instrument shuffle option
|
2024-01-26 22:36:30 -06:00 |
|
aerinon
|
a6e96720a3
|
fix: castle warp gate
fix: potential swamola issue fix
|
2024-01-26 13:48:34 -07:00 |
|
codemann8
|
87e4e95cd3
|
Changing spawn prompt to show Bomb Shop for Inverted 2.0
|
2024-01-18 09:18:53 -06:00 |
|
codemann8
|
121726b095
|
Small adjustment to hints in Swapped and Lite/Lean ER
|
2024-01-18 09:13:48 -06:00 |
|
aerinon
|
c8386122b7
|
fix: restore correct enemizer flags
|
2024-01-17 16:24:40 -07:00 |
|
aerinon
|
8d841b0252
|
feat: rom performance
chore: bump version and release notes
|
2024-01-17 09:12:01 -07:00 |
|
aerinon
|
da80cb9d03
|
fix: cap fairy in different item pools should use the bee trap id
|
2024-01-16 16:07:52 -07:00 |
|
codemann8
|
2bec50b26b
|
Implemented District ER
|
2024-01-10 05:57:39 -06:00 |
|
codemann8
|
9ad5cebddf
|
Fixed some typos and incorrect references
|
2024-01-09 07:15:19 -06:00 |
|
aerinon
|
971a5c3963
|
fix: no need for menu map check if ER is vanilla
|
2024-01-08 13:21:35 -07:00 |
|
codemann8
|
0b7b82d027
|
Split overworld model up by screen
|
2024-01-05 12:58:35 -07:00 |
|
aerinon
|
b5795e4bf2
|
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
|
2024-01-05 09:47:57 -06:00 |
|
Cody Bailey
|
7c5a5f39fe
|
Add aga_randomness to exposed settings
|
2024-01-04 01:56:35 -06:00 |
|
aerinon
|
37fd1ab5ef
|
fix: Aga1 defeatable in rain state for glitched mode
fix: Terrorpin AI code excised
|
2024-01-03 11:58:17 -07:00 |
|
aerinon
|
3f5eafb74f
|
fix: muradahla typo
fix: remove warp in inverted after aga1 defeated
fix: shopsanity repeatable item bug
|
2024-01-02 18:01:54 -07:00 |
|
codemann8
|
c521980982
|
Added sparkles to Bonk Drop locations
|
2023-12-31 03:17:43 -06:00 |
|
aerinon
|
2d467efded
|
fix: don't bother blocking rain doors in no logic
|
2023-12-27 15:43:22 -06:00 |
|
aerinon
|
4b888b3c48
|
feat: swapped ER
|
2023-12-19 16:31:29 -07:00 |
|
aerinon
|
78713a633e
|
fix: different door types with TR in door shuffle modes
|
2023-12-18 16:05:57 -07:00 |
|
aerinon
|
0bd1f90bca
|
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
|
2023-12-14 10:13:22 -07:00 |
|
aerinon
|
af03a8a243
|
fix: don't bother blocking rain doors in no logic
|
2023-12-13 11:45:59 -07:00 |
|
codemann8
|
a1b570da62
|
Added song instrument shuffle
|
2023-12-02 05:46:33 -06:00 |
|
aerinon
|
5c58782d0c
|
fix: multiworld lamp gfx again
|
2023-11-22 15:37:46 -07:00 |
|
Cody Bailey
|
a2c4be4c4c
|
Add aga_randomness to exposed settings
|
2023-11-19 17:37:30 -05:00 |
|
aerinon
|
c0a06e7986
|
build: fix rom build
|
2023-11-15 15:54:54 -07:00 |
|