aerinon
ea745ff22e
Hotfix for paired doors
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Also made dashable filter work
2022-04-30 15:28:29 -06:00
aerinon
ecf6a0bd10
Version bump
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Generation fix for inverted
2022-04-29 08:10:08 -06:00
aerinon
f93ecf9412
New baserom with various fixes for both font and multiclient issue with pottery
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Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
31aeb8a776
Pottery fixes for Room0127
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Added mystery flag for future use
2022-04-21 11:03:49 -06:00
aerinon
4880f8017a
Pottery fix for vanilla hera key
2022-04-20 08:51:32 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
codemann8
2a51f5bb3b
Merged in DR v1.0.0.3
2022-04-15 10:45:12 -05:00
aerinon
e1f85efbef
Fixes for overworld_map map mode
2022-04-13 13:31:47 -06:00
codemann8
fdf21b2d5b
Various fixes found from full compare of DR Unstable
2022-03-30 23:50:29 -05:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
codemann8
dab40f1a98
Some further merging
2022-03-27 23:31:52 -05:00
codemann8
fd7d9f7121
Merged in DR v1.0.0.2
2022-03-27 14:56:16 -05:00
aerinon
901cdff47e
Hammerdash + pots fixed so it won't put link in a weird state
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Freeze + hammer on enemies that drop keys (or items in dropshuffle) fixed
Inverted bug fixed
2022-03-23 14:29:54 -06:00
aerinon
18f6849fdc
fix collection rate
2022-03-14 16:11:57 -06:00
aerinon
4e43f38332
Separated Collection Rate counter from experimental
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Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
042b9a9fa0
Pottery counting fixes
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Add major_only algorithm to code
2022-03-08 08:47:25 -07:00
aerinon
341a4f4631
District hint work
2022-03-08 08:13:49 -07:00
aerinon
f040b5fad3
Every pot you pick up that wasn't part of the location pool does not count toward the location count
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Fix for items spawning where a thrown pot was
Fix for vanilla_fill, it now prioritizes heart container placements
Fix for dungeon counter showing up in AT/HC in crossed dungeon mode
2022-03-07 10:48:31 -07:00
aerinon
bce288f897
Retro + pottery fixed
2022-03-04 15:10:22 -07:00
aerinon
a12216da0b
Pottery counts and despawning items fixed
2022-03-04 14:53:30 -07:00
aerinon
0b64b15e9e
Fix for old pot shuffle
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Fix for mystery startinventory
Update mystery example
2022-02-25 13:18:37 -07:00
aerinon
4717449c35
Used create rom flag to indicate if sfc file should be generated or not
2022-02-24 10:10:51 -07:00
aerinon
2b0e891ee9
Usestartinventory ignored
2022-02-24 10:04:59 -07:00
aerinon
ba15fe7b49
Update docs and version
2022-02-18 08:20:13 -07:00
aerinon
b024311aaa
BPS support
2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
73d4d4b4bb
Fix for Hera Basement Cage item inheriting last pot checked
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Update indicators on keysanity menu for overworld map option
2022-02-15 12:21:24 -07:00
aerinon
600343683a
Revert SRAM changes
2022-02-10 08:36:30 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
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Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
da89ab1006
Bug fixes for pottery lottery changes
2022-01-24 16:04:16 -07:00
aerinon
2f0d64103e
Merge branch 'StandingItems' into DoorDevVolatile
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# Conflicts:
# Rules.py
# source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
e76bc92e42
Fix bombbag bug
2022-01-21 16:15:51 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
d0f38ec659
Setup release notes and version
2022-01-13 17:11:37 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
f9c1219785
Merge branch 'DoorDevVolatile' into StandingItems
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# Conflicts:
# Rom.py
# data/base2current.bps
2022-01-06 16:09:42 -07:00
aerinon
fab5f5bb70
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# Rom.py
# data/base2current.bps
2022-01-06 16:06:51 -07:00
codemann8
596c26a462
Merged in DR v0.5.1.7
2022-01-06 02:23:24 -06:00
aerinon
45bb92151f
-Fix for Inverted Mode: Dark Lake Hylia shop sells a blue potion
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-Fix for Ijwu's enemizer: Boss door in Thieves' Town no longer closes after the maiden hint
-AllowAccidentalMajorGlitches set for no logic
2022-01-04 22:10:42 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
codemann8
07a956a3a4
Fixed issue with logic not correctly placing Blue potion in Dark Lake Shop
2021-12-16 16:17:51 -06:00
codemann8
d2dc33638e
Merged in DR v0.5.1.6
2021-12-07 04:51:43 -06:00
aerinon
74155ec5ae
Version and release note update
2021-12-06 15:28:19 -07:00
codemann8
6506f6d077
Minor tweak to Big Bomb Shop showing up in spoiler
2021-11-24 00:47:46 -06:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
codemann8
9db079fbbe
Fixed Mystery filename to not spoil OWR
2021-11-09 18:57:45 -06:00
codemann8
f0d128d9a0
Moved special Big Bomb pathing to Pyramid Crack
2021-11-05 16:27:31 -05:00
codemann8
87f0cdd3fd
Initial red bomb pathing
2021-11-05 12:28:16 -05:00