codemann8
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6cd6dca6a3
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Initial Tile Shuffle Implementation
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2021-06-23 03:09:27 -05:00 |
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codemann8
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de2aff6724
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Adding new GUI/CLI option for OW Tile Swap
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2021-06-07 10:52:47 -05:00 |
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codemann8
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5f53cf62bb
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Marking OWEdge exits separately from Entrances
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2021-06-06 10:41:41 -05:00 |
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codemann8
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1186c24c3f
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Merged DR v0.4.0.5
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2021-06-03 11:36:24 -05:00 |
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codemann8
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a32d37a233
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Minor reorganization of code/data placement
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2021-05-30 06:43:52 -05:00 |
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Catobat
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4243494b66
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Write Pot Shuffle setting to spoiler
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2021-05-29 16:57:34 +02:00 |
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codemann8
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8545f6696d
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Merged in DR v0.4.0.4
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2021-05-24 18:16:02 -05:00 |
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aerinon
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8f00f7969b
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Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes
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2021-05-17 13:41:32 -06:00 |
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codemann8
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0448ceeb7e
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Hide OW Edges in Spoiler if vanilla
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2021-05-13 06:01:58 -05:00 |
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codemann8
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f4e79c200a
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Merging DR v0.4 - OWG logic/keylogic//YAML
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2021-05-12 05:35:33 -05:00 |
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codemann8
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10bb813ce2
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Fixed filename generation issue with Layout Shuffle change
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2021-05-10 22:43:29 -05:00 |
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codemann8
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1f3f20b923
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Merged Parallel Worlds into OW Layout Shuffle setting
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2021-05-09 19:06:13 -05:00 |
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codemann8
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5ffc62a046
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
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2021-05-06 04:24:36 -05:00 |
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aerinon
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247071b718
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Fix standard_restricted
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2021-05-05 14:23:30 -06:00 |
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aerinon
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7a94f4ba3a
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Fix standard_restricted
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2021-05-05 08:42:40 -06:00 |
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aerinon
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a12ebfaf50
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Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
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2021-05-04 16:30:27 -06:00 |
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codemann8
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26e3aee96b
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Adding new GUI/CLI option for Parallel Worlds
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2021-05-04 06:21:06 -05:00 |
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codemann8
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07ec0b0195
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Removed unnecessary data
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2021-05-02 20:29:23 -05:00 |
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compiling
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5139a7fef1
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Remove duplicated copy code
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2021-04-30 00:24:38 +10:00 |
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compiling
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639a3ec383
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Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
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2021-04-27 23:51:12 +10:00 |
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codemann8
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7c2cff562a
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Adding new GUI/CLI option for Keep Similar Together
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2021-04-26 15:47:21 -05:00 |
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codemann8
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ae1af5e038
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Adding new GUI/CLI option for Keep Similar Together
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2021-04-26 15:20:42 -05:00 |
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codemann8
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d242da01bd
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Fixed issue with outputting spoiler log
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2021-04-22 14:28:02 -05:00 |
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codemann8
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314a938cb0
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Updated GUI/CLI with new OW versioning
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2021-04-22 13:17:17 -05:00 |
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compiling
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9852352027
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Temp
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2021-04-21 18:40:54 +10:00 |
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codemann8
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b3c3eb6d2c
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Milestone release: first alpha version
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2021-04-19 02:43:06 -05:00 |
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codemann8
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a2cda2f34c
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Milestone update, all transition tests work, megatiles have a visual problem
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2021-04-18 13:37:55 -05:00 |
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compiling
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30baec65af
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Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
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2021-04-18 14:28:29 +10:00 |
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codemann8
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4a0bf1f123
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Fixed off-by-one issue on writing dest to ROM
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2021-04-13 19:11:37 -05:00 |
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codemann8
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160f0732dd
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
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2021-04-12 13:32:14 -05:00 |
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codemann8
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ade6dfc416
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New destinations now write to ROM
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2021-04-12 12:23:26 -05:00 |
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StructuralMike
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06357f5f21
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minor cleanup
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2021-03-19 17:35:09 +01:00 |
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StructuralMike
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d9d664f7ba
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minor cleanup
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2021-03-19 17:29:45 +01:00 |
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StructuralMike
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16ba877e86
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Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
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2021-03-18 17:19:52 +01:00 |
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randall.rupper
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27ed4ecd04
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Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
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2021-03-17 14:37:39 -06:00 |
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randall.rupper
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7b9deb2190
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Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too
# Conflicts:
# ItemList.py
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2021-03-16 15:15:48 -06:00 |
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StructuralMike
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13c2022bc9
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BombSwitchDev
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2021-03-16 22:05:10 +01:00 |
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randall.rupper
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3c81e377e5
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Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
Flooded pots not actually able to be flooded in some potshuffles
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2021-03-16 14:23:52 -06:00 |
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StructuralMike
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77e4102ab6
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Small error
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2021-03-13 14:00:14 +01:00 |
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Fouton
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c47090ce61
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Add files via upload
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2021-03-12 22:15:27 -05:00 |
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Fouton
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6526d1b877
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Add files via upload
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2021-03-12 21:48:51 -05:00 |
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Fouton
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08a5e2f27f
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Add files via upload
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2021-03-12 21:22:35 -05:00 |
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Fouton
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2a1eb07d73
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Add files via upload
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2021-03-12 16:51:16 -05:00 |
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Fouton
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8d933b82de
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TFH Futures
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2021-03-12 16:41:35 -05:00 |
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StructuralMike
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8689bd6a4c
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Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
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2021-03-12 17:07:17 +01:00 |
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krelbel
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5210bbe4e0
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Fix chaos boss/enemy shuffle
Update BaseClasses.py to make make_code()'s byte 6 handle "chaos" boss/enemy shuffle the same as "random".
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2021-03-09 22:10:30 -08:00 |
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StructuralMike
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b68eff5b77
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Update BaseClasses.py
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2021-03-09 10:23:05 +01:00 |
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StructuralMike
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f33d8a5279
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Refined crystal rules
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2021-03-09 09:40:50 +01:00 |
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StructuralMike
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6f62c41ec3
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Removed futuro-stuff
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2021-03-08 22:07:01 +01:00 |
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StructuralMike
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5ef1ceb136
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ToH Crystal Switch Region WIP
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2021-03-06 17:56:45 +01:00 |
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