Commit Graph
100 Commits
Author SHA1 Message Date
codemann8 b152b6ad73 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-11-02 18:29:06 -05:00
codemann8 e6805f26c0 Version bump 0.2.1.3 2021-11-02 18:28:53 -05:00
codemann8 3d0e8502ba Minor spoiler log changes 2021-11-02 18:14:40 -05:00
codemann8 8a495e1b81 Merged in DR v0.5.1.5 2021-11-02 18:14:17 -05:00
codemann8 a433629d1c Fixed boss music 2021-11-02 17:18:00 -05:00
codemann8 e2c51b5dc4 Minor stuff missing 2021-11-01 13:30:46 -05:00
codemann8 8dab54ba9b Added new spot type checks for OW exits 2021-11-01 13:29:26 -05:00
codemann8 de41f6b7b4 Fake flipper kill fix reversal and replacement 2021-11-01 11:03:49 -05:00
codemann8 6cfcdf039c Preserve Sanc music change in Standard 2021-11-01 02:09:29 -05:00
codemann8 d7e4ada0e2 Play Sanc music when arriving in Sanc in Standard 2021-10-31 21:02:50 -05:00
codemann8 057f8cbeba Fixed Shuffle Ganon CLI/GUI issue 2021-10-31 19:57:40 -05:00
codemann8 fe358e921a Added missing Starting Equipment section in spoiler log 2021-10-31 19:47:57 -05:00
codemann8 1056a6d3ad Fixed Shuffle Ganon CLI/Gui issue 2021-10-31 18:53:09 -05:00
codemann8 e2afe98b75 Fixed issue with shuffling Ganon/GT via CLI 2021-10-31 15:57:32 -05:00
codemann8 0b5c1e70ae Fix issue with SP not flooding lobby in vanilla DR/ER 2021-10-31 00:08:21 -05:00
codemann8 0d6565d6f0 Fixed issue with whirlpools not changing world in Crossed OW 2021-10-31 00:07:23 -05:00
codemann8 c9307d3640 Fix issue with SP not flooding lobby in vanilla DR/ER 2021-10-30 18:47:14 -05:00
codemann8 9a902ef98d Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-28 21:42:54 -05:00
codemann8 8efed3a829 Version bump 0.2.1.2 2021-10-28 21:42:43 -05:00
codemann8 3bdbc4e268 Fixed issue with whirlpools not changing world in Crossed OW 2021-10-28 21:41:22 -05:00
codemann8 ec392524e5 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-28 14:01:39 -05:00
codemann8 d336c18144 Version bump 0.2.1.1 2021-10-28 14:01:28 -05:00
codemann8 ebd301e4e5 Fixed various issue involving dropdown entrances getting chosen for non-dropdowns 2021-10-28 13:55:48 -05:00
codemann8 4b0d8fe762 Fixed infinite loop issue and better error handling in ER 2021-10-28 12:55:12 -05:00
codemann8 3cd8f4a741 Adding no_race CLI option for Mystery 2021-10-28 01:01:53 -05:00
codemann8 a965e854a7 Changed spoiler output to occur in stages rather than once at the end 2021-10-28 00:21:46 -05:00
codemann8 a5ceb2f61c Moving shuffling dropdowns to later in modes where HC isn't placed early
This fixes unwanted cross-world scenarios
2021-10-27 22:33:15 -05:00
codemann8 deb3015105 Fixed issue with Links House candidate list in ER is blank 2021-10-27 22:02:21 -05:00
codemann8 d22d421527 Fixed issue with Links House candidate list in ER is blank 2021-10-27 22:01:02 -05:00
codemann8 7f3a373b68 Fixed output path in Mystery to use the saved settings if not specified on CLI 2021-10-27 21:59:34 -05:00
codemann8 842f0e35e7 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-27 01:42:46 -05:00
codemann8 152adde3cb Version bump 0.2.1.0 2021-10-27 01:42:32 -05:00
codemann8 34e115a263 Implemented Whirlpool Shuffle 2021-10-27 01:22:03 -05:00
codemann8 c8e04ff8b6 Fixing some Lite ER to not be treated as cross-world 2021-10-27 01:20:56 -05:00
codemann8 0dea19791b Unnecessary tautology check 2021-10-27 01:19:55 -05:00
codemann8 08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8 19506ef379 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-26 16:04:58 -05:00
codemann8 32d6a55838 Changelog update 2021-10-26 16:04:41 -05:00
codemann8 ff7bd3d641 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-26 14:29:18 -05:00
codemann8 a6be79c4a1 Version bump 0.2.0.0 2021-10-26 14:29:03 -05:00
codemann8 92e272e617 Efficiency improvement of ER 2021-10-26 13:52:32 -05:00
codemann8 84793d784a Moved flute icon location for clarity 2021-10-26 13:51:15 -05:00
codemann8 0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
codemann8 a34b2b3674 Fixed issue with inaccessible regions not getting connected 2021-10-25 13:05:21 -05:00
codemann8 0b6c629b86 Repurposed Lite ER to a beginner friendly ER mode 2021-10-24 20:32:33 -05:00
codemann8 e7c1cbda63 Remove outdated hammer rule for Pyramid Exit Ledge Drop 2021-10-23 19:27:08 -05:00
codemann8 1ad99fb9bf Fixed issue where Pyramid Exit leads to Pyramid instead of HC Ledge 2021-10-23 19:26:20 -05:00
codemann8 74c586320b Smith deletion on S+Q only if cannot reach from start 2021-10-22 18:32:00 -05:00
codemann8 13ae8accc4 Smith deletion on S+Q only if cannot reach from start 2021-10-22 00:25:10 -05:00
codemann8 b46452f748 Fixed portal to match grass in Inverted 2021-10-21 22:18:59 -05:00
codemann8 73402a2e67 Merged in DR v0.5.1.4 2021-10-21 21:47:02 -05:00
codemann8 4c4c188413 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-10-21 21:45:50 -05:00
codemann8 3cded722ff Allow Sanc/Grave to Tile Swap when Standard + Crossworld ER 2021-10-19 22:14:31 -05:00
codemann8 3d9aeca81f Fixed issue with Old Man exit not deliverable with starting equipment 2021-10-19 21:52:03 -05:00
codemann8 10b8b1d666 Allowing for more areas where Old Man can exit in ER 2021-10-19 17:02:08 -05:00
codemann8 d6906576a0 Fixed issue in Inverted ER where Links or Chapel end up too close to each other 2021-10-19 16:14:20 -05:00
codemann8 c266abb456 Rearranged spoiler log output 2021-10-18 21:47:28 -05:00
codemann8 87f2e84b03 Placing Dark Chapel before Links in ER 2021-10-18 20:42:57 -05:00
codemann8 f1d511b26e Fixed issue with Blacksmith using wrong pool in Lite ER 2021-10-18 20:40:31 -05:00
codemann8 f8ce8ae1e2 Fixed incorrect cross-pooling for Lite/Lite+ ER 2021-10-17 21:36:46 -05:00
codemann8 302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8 42b185115a In Lite ER place Old Man after connecting inaccessible regions 2021-10-17 20:30:00 -05:00
codemann8 0126e7ab48 Improving the multi-entrance connection fill routine 2021-10-17 19:42:13 -05:00
codemann8 f04dc94a8c Fixed issue in Inverted Lite ER with Dark Chapel placement 2021-10-17 15:01:59 -05:00
codemann8 f01b75595d Fix issue with subsequent seed generations placing invalid entrances 2021-10-17 12:20:31 -05:00
codemann8 d638ee8595 Fix Old Man exiting from Old Man House in ER 2021-10-16 17:23:28 -05:00
codemann8 0a0bf48809 Including Big Bomb Shop in shuffler in Lite ER 2021-10-16 15:26:17 -05:00
codemann8 9d2b578556 Removed HC bias when crossworld ER is used 2021-10-16 14:35:15 -05:00
codemann8 6b7146867a Added new Lite (fka. Beginner) ER mode 2021-10-16 13:59:52 -05:00
codemann8 46c1105e4d Added new Lite (fka. Beginner) ER mode 2021-10-16 13:56:35 -05:00
codemann8 2be7de56df Fixed issue with Flute Shuffle menu cancel now working when no OWR is enabled 2021-10-16 13:51:51 -05:00
codemann8 e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
codemann8 395090d58f Fixed Houlihan error in ER on subsequent generations 2021-10-16 13:37:08 -05:00
codemann8 f958e2a3ea Fixed some errors, properly junk filling entrances in Simple ER 2021-10-15 20:02:42 -05:00
codemann8 62e925d589 Some additional fixes 2021-10-15 00:43:21 -05:00
codemann8 579f6c609d Added Mystery options for OWG and Shuffle Ganon 2021-10-15 00:42:42 -05:00
codemann8 c7c20372b4 Oops 2021-10-14 23:29:08 -05:00
codemann8 600ea25003 Initial check-in for ER rewrite 2021-10-14 22:13:47 -05:00
codemann8 9d7663c648 Adding new shared/utility functions 2021-10-14 22:01:56 -05:00
codemann8 6aeabc5e66 Added rule changes that only apply to reachability checks, prior to actual game simluation 2021-10-14 14:15:51 -05:00
codemann8 1327408a01 Fixed some mode specific things that get enabled in OWR 2021-10-14 14:12:26 -05:00
codemann8 7ed4ad2304 Some general error prevention and corrections 2021-10-14 14:12:01 -05:00
codemann8 0a187ba14c Added Bat Cave Ledge Peg exit 2021-10-14 14:01:38 -05:00
codemann8 876b9adb94 Fixed some mode specific things that get enabled in OWR 2021-10-14 13:45:53 -05:00
codemann8 743e840087 Fixed some incorrect names 2021-10-14 13:38:29 -05:00
codemann8 f9b7b2f926 Reordered functions, no change 2021-10-14 13:29:39 -05:00
codemann8 3e6d447857 Added Bat Cave Ledge Peg exit 2021-10-14 13:25:47 -05:00
codemann8 2e5a5f351e Allows starting flute to give access without reaching Kakariko Village 2021-10-14 13:13:24 -05:00
codemann8 3c3ec43b77 Added new spot_types for OW logical edges 2021-10-07 01:22:04 -05:00
codemann8 f31b867029 Fixed issue with Chaos/Limited OWR with Keep Similar off not using edge arrays 2021-10-07 01:05:08 -05:00
codemann8 916d32350d Fixed issue with Chaos/Limited OWR with Keep Similar off not using edge arrays 2021-10-07 00:59:27 -05:00
codemann8 1f92895222 Added mirror edge to Pyramid Exit Ledge 2021-10-06 20:45:29 -05:00
codemann8 a0c795d70d Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-06 12:02:44 -05:00
codemann8 6c6142f1d8 Version bump 0.1.9.4 2021-10-06 12:02:29 -05:00
codemann8 c08cb5c530 Actually reverting Dark Sanc to original state for good 2021-10-06 12:00:48 -05:00
codemann8 71b59f7e4a Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-06 10:48:26 -05:00
codemann8 64d6f22b71 Fix 2021-10-06 10:48:14 -05:00
codemann8 3a9a0e04b6 Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-05 22:01:37 -05:00
codemann8 cc9f41a2b7 Fix for Houlihan/Links House issue in ER 2021-10-05 22:01:14 -05:00
codemann8 bbaa44aa0e Merge branch 'OverworldShuffleDev' into OverworldShuffle 2021-10-05 21:00:58 -05:00