codemann8
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8da3b2067f
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Added remaining RNG influencers to spoiler log
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2022-04-16 11:11:47 -05:00 |
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codemann8
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f838f73eda
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Fixed some issues with Flute Spot output on spoiler
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2022-04-08 20:59:12 -05:00 |
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codemann8
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8eaa20653b
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Added missing references to Activated Flute
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2022-04-08 20:17:20 -05:00 |
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codemann8
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72343f8c28
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Fixed issue with flute access with Activated flute
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2022-04-08 11:41:11 -05:00 |
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aerinon
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cf227aafc0
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Trinity goal
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2022-04-04 13:37:07 -06:00 |
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codemann8
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6a1d012a9a
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Various fixes found from full compare of DR Unstable
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2022-03-30 23:52:03 -05:00 |
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codemann8
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fdf21b2d5b
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Various fixes found from full compare of DR Unstable
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2022-03-30 23:50:29 -05:00 |
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codemann8
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fd7d9f7121
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Merged in DR v1.0.0.2
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2022-03-27 14:56:16 -05:00 |
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aerinon
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dfb9ebfbdb
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Customizer main work
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2022-03-22 16:13:31 -06:00 |
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aerinon
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4e43f38332
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Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
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2022-03-09 15:42:00 -07:00 |
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aerinon
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042b9a9fa0
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Pottery counting fixes
Add major_only algorithm to code
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2022-03-08 08:47:25 -07:00 |
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aerinon
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a12216da0b
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Pottery counts and despawning items fixed
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2022-03-04 14:53:30 -07:00 |
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aerinon
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ccb7ced735
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Lighter pottery modes
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2022-02-16 14:02:21 -07:00 |
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aerinon
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76aed82843
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Added versioning for code
Fixed bug in standard where Links S&Q was usable before delivering Zelda
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2022-02-16 12:59:45 -07:00 |
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aerinon
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7747a1f204
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Unique boss shuffle mode
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2022-02-15 16:29:52 -07:00 |
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codemann8
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d60b4c61ce
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Simplified AT/GT swap condition check
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2022-02-03 06:54:42 -06:00 |
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codemann8
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7d391da21d
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Added Flute Spots to spoiler log
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2022-02-03 06:35:54 -06:00 |
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aerinon
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da89ab1006
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Bug fixes for pottery lottery changes
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2022-01-24 16:04:16 -07:00 |
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aerinon
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5211b305e6
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Re-worked settings for pottery lottery
Fixed multiworld support for lottery
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2022-01-21 16:10:33 -07:00 |
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codemann8
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c2f6799885
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Only start at Big Bomb Shop if not ER
|
2022-01-15 17:37:16 -06:00 |
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codemann8
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95bc7609e4
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Added pre-activated flute to item pool in Inverted
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2022-01-15 04:11:23 -06:00 |
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codemann8
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9282d84fd6
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Preopened OW doors when starting location exits there
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2022-01-13 22:11:27 -06:00 |
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codemann8
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af00bdec1e
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Start in BBS in Inverted, replacing LH/BBS entrance swap
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2022-01-13 19:49:08 -06:00 |
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aerinon
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bcf1ce297c
|
Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
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2022-01-07 14:46:25 -07:00 |
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codemann8
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2541e6d7a0
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Fixed issue with CLI vs GUI for TFH args
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2022-01-04 20:38:11 -06:00 |
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aerinon
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515f6dafed
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Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
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2022-01-04 15:48:27 -07:00 |
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codemann8
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51c03ffd2b
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Fixed default TF pieces from CLI
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2022-01-03 23:18:54 -06:00 |
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codemann8
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51cac40bab
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Restructured triforce piece pool allocation, capped at 128
|
2022-01-03 15:59:22 -06:00 |
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codemann8
|
d79a0c83fe
|
Fixed issue with Trinity + Multiworld
|
2022-01-02 16:04:27 -06:00 |
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codemann8
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5d6cef773f
|
Undo map check behavior in Trinity
|
2022-01-02 16:00:08 -06:00 |
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codemann8
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9f7d62a081
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Fixed spoiler log and pooling issues with custom TFH amounts
|
2021-12-31 12:52:29 -06:00 |
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codemann8
|
9a7e4c5f16
|
Added new Trinity goal
|
2021-12-30 22:41:50 -06:00 |
|
codemann8
|
d41a5244ae
|
Simplified tile swap check code
|
2021-12-29 18:16:46 -06:00 |
|
codemann8
|
cf86aedb79
|
Simplified tile swap check code
|
2021-12-27 14:28:15 -06:00 |
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codemann8
|
0df739b283
|
Added infinite loop detection
|
2021-12-21 10:35:54 -06:00 |
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codemann8
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d79adbf3c8
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Fix deterministic issues in repeat seed generation
|
2021-12-19 19:59:30 -06:00 |
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aerinon
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b2f2565271
|
Standing Items initial commit
|
2021-12-16 16:02:11 -07:00 |
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codemann8
|
fdbda7a9c1
|
Fixed issue with spoiler output of OW Tile Swaps
|
2021-12-16 15:43:10 -06:00 |
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codemann8
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4ae211e213
|
Fixed spoiler json structure for map output
|
2021-12-11 17:11:58 -06:00 |
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codemann8
|
3e43b12508
|
Caching OW sectors in World object for future shared use between ER and OWR
|
2021-11-30 03:40:43 -06:00 |
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codemann8
|
3ef1f4bb52
|
Omit displaying identical paths in spoiler log
|
2021-11-24 12:31:58 -06:00 |
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codemann8
|
ae5e1cc511
|
Omit displaying identical paths in spoiler log
|
2021-11-24 03:33:10 -06:00 |
|
codemann8
|
043a108577
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Restructuring spoiler output to support future types of map text output
|
2021-11-24 03:14:23 -06:00 |
|
codemann8
|
f06cee8927
|
Restructuring spoiler output to support future types of map text output
|
2021-11-24 02:54:16 -06:00 |
|
codemann8
|
df6ea16f3a
|
Minor tweak to Big Bomb Shop showing up in spoiler
|
2021-11-24 02:52:18 -06:00 |
|
codemann8
|
a563b930cc
|
Modeled mirror portal re-entry logic with followers
|
2021-11-23 22:32:17 -06:00 |
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codemann8
|
3f59e93bfd
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Added OW Tile Swaps to spoiler log
|
2021-11-09 14:41:22 -06:00 |
|
codemann8
|
b82d647bf9
|
Changed Big Bomb logic to BFS method
|
2021-11-06 15:51:00 -05:00 |
|
codemann8
|
46abc05ada
|
Minor spoiler log formatting
|
2021-11-06 04:42:35 -05:00 |
|
codemann8
|
f15f29b2c4
|
Added Smith/Purple Chest pathing
|
2021-11-05 19:53:32 -05:00 |
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