codemann8
|
ed4dbc350f
|
Adding mirror connection for Lake Hylia Water D
|
2022-05-05 23:27:23 -05:00 |
|
codemann8
|
6f1fb6a38c
|
Fixed broken graph issue with Lake Hylia Water D
|
2022-05-05 07:52:42 -05:00 |
|
codemann8
|
56b2e0e5e4
|
Adding an Auto default for Pre-open Pyramid option
|
2022-05-04 11:36:28 -05:00 |
|
codemann8
|
fdf21b2d5b
|
Various fixes found from full compare of DR Unstable
|
2022-03-30 23:50:29 -05:00 |
|
codemann8
|
fd7d9f7121
|
Merged in DR v1.0.0.2
|
2022-03-27 14:56:16 -05:00 |
|
codemann8
|
7a186e647f
|
Simplified AT/GT swap condition check
|
2022-02-03 06:57:56 -06:00 |
|
codemann8
|
d60b4c61ce
|
Simplified AT/GT swap condition check
|
2022-02-03 06:54:42 -06:00 |
|
codemann8
|
392cb7187c
|
Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
|
2022-02-03 06:12:18 -06:00 |
|
codemann8
|
7e7efb0533
|
Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
|
2022-02-03 00:25:13 -06:00 |
|
codemann8
|
b53fd17e43
|
Added Light Hype Fairy to bombable doors
|
2022-01-28 00:26:53 -06:00 |
|
aerinon
|
e76bc92e42
|
Fix bombbag bug
|
2022-01-21 16:15:51 -07:00 |
|
codemann8
|
09700d2d67
|
Fixed issue with Inverted Kak Portal missing rule
|
2022-01-19 22:09:18 -06:00 |
|
codemann8
|
185e7f967d
|
Restored vanilla Ice Palace terrain for Inverted
|
2022-01-19 03:43:37 -06:00 |
|
codemann8
|
9dd88ad8f8
|
Restoring vanilla terrain for glitched Inverted modes
|
2022-01-19 01:44:00 -06:00 |
|
codemann8
|
f6d309ca76
|
Logic rules for Inverted TR Peg Puzzle
|
2022-01-15 14:31:23 -06:00 |
|
aerinon
|
9fd73e08bb
|
Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
|
2022-01-13 15:13:22 -07:00 |
|
codemann8
|
9a7e4c5f16
|
Added new Trinity goal
|
2021-12-30 22:41:50 -06:00 |
|
codemann8
|
f0b7a472d8
|
Fixed issue with Pyramid Hole access when screen is swapped
|
2021-12-30 22:31:29 -06:00 |
|
codemann8
|
cf86aedb79
|
Simplified tile swap check code
|
2021-12-27 14:28:15 -06:00 |
|
codemann8
|
d2dc33638e
|
Merged in DR v0.5.1.6
|
2021-12-07 04:51:43 -06:00 |
|
aerinon
|
c651d1d584
|
Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
# Main.py
|
2021-12-06 15:41:19 -07:00 |
|
aerinon
|
d710e08ea0
|
Rules fixes - TT locations not foribben by default to have big key
Can push paradox block with mirror in glitched modes
|
2021-12-06 15:25:55 -07:00 |
|
codemann8
|
b4173044d7
|
Modeled Woods Pass regions more correctly
|
2021-11-30 11:27:44 -06:00 |
|
codemann8
|
b8855efe76
|
Fixed incorrect mirror rule
|
2021-11-23 22:33:39 -06:00 |
|
codemann8
|
d92f5382bd
|
Fixed Triforce Hunt goal
|
2021-11-11 17:15:41 -06:00 |
|
codemann8
|
a4c1fd5049
|
Minor logic fix to minor glitch rule
|
2021-11-06 04:35:14 -05:00 |
|
codemann8
|
03a0efe69f
|
Some corrections to Ledges and OWG connections
|
2021-11-05 20:26:12 -05:00 |
|
codemann8
|
4dd8ff4de1
|
Added Smith/Purple Chest pathing
|
2021-11-05 20:08:01 -05:00 |
|
codemann8
|
f15f29b2c4
|
Added Smith/Purple Chest pathing
|
2021-11-05 19:53:32 -05:00 |
|
codemann8
|
97ce86fd77
|
Added Smith/Purple Chest pathing
|
2021-11-05 19:45:56 -05:00 |
|
codemann8
|
87f0cdd3fd
|
Initial red bomb pathing
|
2021-11-05 12:28:16 -05:00 |
|
codemann8
|
9ce4f2abfc
|
Minor code move
|
2021-11-04 21:36:56 -05:00 |
|
codemann8
|
b251df440a
|
Added pseudo items/locations in prep for Big Bomb logic
|
2021-11-04 21:34:31 -05:00 |
|
codemann8
|
34cea05444
|
Fixed bomb rules to require pearl when applicable
|
2021-11-03 23:15:05 -05:00 |
|
codemann8
|
8a495e1b81
|
Merged in DR v0.5.1.5
|
2021-11-02 18:14:17 -05:00 |
|
aerinon
|
e78f9218f5
|
Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
|
2021-10-29 15:26:51 -06:00 |
|
aerinon
|
3b3fe7f8ca
|
Bonk fairy (light) standard er restriction
|
2021-10-27 13:29:07 -06:00 |
|
codemann8
|
0d46f40241
|
Renamed Lite+ ER to Lean ER
|
2021-10-25 13:22:42 -05:00 |
|
codemann8
|
e7c1cbda63
|
Remove outdated hammer rule for Pyramid Exit Ledge Drop
|
2021-10-23 19:27:08 -05:00 |
|
codemann8
|
4c4c188413
|
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
|
2021-10-21 21:45:50 -05:00 |
|
aerinon
|
12846df681
|
Accounted for bomb usage in Mire 2 (non-enemizer, of course)
|
2021-10-21 14:34:21 -06:00 |
|
codemann8
|
302633dc73
|
Added new experimental Lite+ ER mode
|
2021-10-17 20:32:17 -05:00 |
|
codemann8
|
e994be11f6
|
Added new Lite (fka. Beginner) ER mode
|
2021-10-16 13:47:55 -05:00 |
|
codemann8
|
62e925d589
|
Some additional fixes
|
2021-10-15 00:43:21 -05:00 |
|
codemann8
|
6aeabc5e66
|
Added rule changes that only apply to reachability checks, prior to actual game simluation
|
2021-10-14 14:15:51 -05:00 |
|
codemann8
|
1327408a01
|
Fixed some mode specific things that get enabled in OWR
|
2021-10-14 14:12:26 -05:00 |
|
codemann8
|
7ed4ad2304
|
Some general error prevention and corrections
|
2021-10-14 14:12:01 -05:00 |
|
codemann8
|
3e6d447857
|
Added Bat Cave Ledge Peg exit
|
2021-10-14 13:25:47 -05:00 |
|
codemann8
|
1f92895222
|
Added mirror edge to Pyramid Exit Ledge
|
2021-10-06 20:45:29 -05:00 |
|
codemann8
|
457421f54a
|
Minor accuracy improvements to ER algorithm
|
2021-10-05 19:30:38 -05:00 |
|