codemann8
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7e7efb0533
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Changed GT/AT swap in Mixed OW to prioritize leaving AT vanilla unless GT is the only one in the starting world
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2022-02-03 00:25:13 -06:00 |
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aerinon
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64c19bc651
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Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
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2022-01-31 16:35:11 -07:00 |
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codemann8
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b53fd17e43
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Added Light Hype Fairy to bombable doors
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2022-01-28 00:26:53 -06:00 |
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aerinon
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da89ab1006
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Bug fixes for pottery lottery changes
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2022-01-24 16:04:16 -07:00 |
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aerinon
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2f0d64103e
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Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
# Rules.py
# source/item/FillUtil.py
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2022-01-21 16:21:59 -07:00 |
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aerinon
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e76bc92e42
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Fix bombbag bug
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2022-01-21 16:15:51 -07:00 |
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aerinon
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5211b305e6
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Re-worked settings for pottery lottery
Fixed multiworld support for lottery
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2022-01-21 16:10:33 -07:00 |
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codemann8
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09700d2d67
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Fixed issue with Inverted Kak Portal missing rule
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2022-01-19 22:09:18 -06:00 |
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codemann8
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185e7f967d
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Restored vanilla Ice Palace terrain for Inverted
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2022-01-19 03:43:37 -06:00 |
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codemann8
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9dd88ad8f8
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Restoring vanilla terrain for glitched Inverted modes
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2022-01-19 01:44:00 -06:00 |
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codemann8
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f6d309ca76
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Logic rules for Inverted TR Peg Puzzle
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2022-01-15 14:31:23 -06:00 |
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aerinon
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9fd73e08bb
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Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
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2022-01-13 15:13:22 -07:00 |
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aerinon
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bcf1ce297c
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Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
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2022-01-07 14:46:25 -07:00 |
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aerinon
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515f6dafed
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Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
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2022-01-04 15:48:27 -07:00 |
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codemann8
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9a7e4c5f16
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Added new Trinity goal
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2021-12-30 22:41:50 -06:00 |
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codemann8
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f0b7a472d8
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Fixed issue with Pyramid Hole access when screen is swapped
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2021-12-30 22:31:29 -06:00 |
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codemann8
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cf86aedb79
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Simplified tile swap check code
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2021-12-27 14:28:15 -06:00 |
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aerinon
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b2f2565271
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Standing Items initial commit
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2021-12-16 16:02:11 -07:00 |
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codemann8
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d2dc33638e
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Merged in DR v0.5.1.6
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2021-12-07 04:51:43 -06:00 |
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aerinon
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c651d1d584
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Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
# Main.py
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2021-12-06 15:41:19 -07:00 |
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aerinon
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d710e08ea0
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Rules fixes - TT locations not foribben by default to have big key
Can push paradox block with mirror in glitched modes
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2021-12-06 15:25:55 -07:00 |
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codemann8
|
b4173044d7
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Modeled Woods Pass regions more correctly
|
2021-11-30 11:27:44 -06:00 |
|
codemann8
|
b8855efe76
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Fixed incorrect mirror rule
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2021-11-23 22:33:39 -06:00 |
|
codemann8
|
d92f5382bd
|
Fixed Triforce Hunt goal
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2021-11-11 17:15:41 -06:00 |
|
codemann8
|
a4c1fd5049
|
Minor logic fix to minor glitch rule
|
2021-11-06 04:35:14 -05:00 |
|
codemann8
|
03a0efe69f
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Some corrections to Ledges and OWG connections
|
2021-11-05 20:26:12 -05:00 |
|
codemann8
|
4dd8ff4de1
|
Added Smith/Purple Chest pathing
|
2021-11-05 20:08:01 -05:00 |
|
codemann8
|
f15f29b2c4
|
Added Smith/Purple Chest pathing
|
2021-11-05 19:53:32 -05:00 |
|
codemann8
|
97ce86fd77
|
Added Smith/Purple Chest pathing
|
2021-11-05 19:45:56 -05:00 |
|
codemann8
|
87f0cdd3fd
|
Initial red bomb pathing
|
2021-11-05 12:28:16 -05:00 |
|
codemann8
|
9ce4f2abfc
|
Minor code move
|
2021-11-04 21:36:56 -05:00 |
|
codemann8
|
b251df440a
|
Added pseudo items/locations in prep for Big Bomb logic
|
2021-11-04 21:34:31 -05:00 |
|
codemann8
|
34cea05444
|
Fixed bomb rules to require pearl when applicable
|
2021-11-03 23:15:05 -05:00 |
|
codemann8
|
8a495e1b81
|
Merged in DR v0.5.1.5
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2021-11-02 18:14:17 -05:00 |
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aerinon
|
e78f9218f5
|
Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
|
2021-10-29 15:26:51 -06:00 |
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aerinon
|
3b3fe7f8ca
|
Bonk fairy (light) standard er restriction
|
2021-10-27 13:29:07 -06:00 |
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codemann8
|
0d46f40241
|
Renamed Lite+ ER to Lean ER
|
2021-10-25 13:22:42 -05:00 |
|
codemann8
|
e7c1cbda63
|
Remove outdated hammer rule for Pyramid Exit Ledge Drop
|
2021-10-23 19:27:08 -05:00 |
|
codemann8
|
4c4c188413
|
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
|
2021-10-21 21:45:50 -05:00 |
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aerinon
|
12846df681
|
Accounted for bomb usage in Mire 2 (non-enemizer, of course)
|
2021-10-21 14:34:21 -06:00 |
|
codemann8
|
302633dc73
|
Added new experimental Lite+ ER mode
|
2021-10-17 20:32:17 -05:00 |
|
codemann8
|
e994be11f6
|
Added new Lite (fka. Beginner) ER mode
|
2021-10-16 13:47:55 -05:00 |
|
codemann8
|
62e925d589
|
Some additional fixes
|
2021-10-15 00:43:21 -05:00 |
|
codemann8
|
6aeabc5e66
|
Added rule changes that only apply to reachability checks, prior to actual game simluation
|
2021-10-14 14:15:51 -05:00 |
|
codemann8
|
1327408a01
|
Fixed some mode specific things that get enabled in OWR
|
2021-10-14 14:12:26 -05:00 |
|
codemann8
|
7ed4ad2304
|
Some general error prevention and corrections
|
2021-10-14 14:12:01 -05:00 |
|
codemann8
|
3e6d447857
|
Added Bat Cave Ledge Peg exit
|
2021-10-14 13:25:47 -05:00 |
|
codemann8
|
1f92895222
|
Added mirror edge to Pyramid Exit Ledge
|
2021-10-06 20:45:29 -05:00 |
|
codemann8
|
457421f54a
|
Minor accuracy improvements to ER algorithm
|
2021-10-05 19:30:38 -05:00 |
|
codemann8
|
c99805f47d
|
Minor tweaks in prep for ER rewrite
|
2021-10-02 13:45:14 -05:00 |
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