Commit Graph

76 Commits

Author SHA1 Message Date
aerinon
fff7cd691e Added the --shufflelinks option
Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
aerinon
8f00f7969b Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes 2021-05-17 13:41:32 -06:00
aerinon
9f877d8811 Some bugs fixes 2021-05-14 16:47:47 -06:00
aerinon
f2318b821a Experimental no longer pre-opens stone walls
Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00
aerinon
7764432683 Experimental no longer pre-opens stone walls 2021-05-11 16:34:34 -06:00
aerinon
73cf088091 Update release notes 2021-05-11 13:37:00 -06:00
aerinon
20ee644bcb Merge branch 'DoorDevVolatile' into DoorDevUnstable
# Conflicts:
#	Main.py
2021-05-11 13:01:11 -06:00
aerinon
eed80b4afe Version bump and fixes 2021-05-05 14:24:20 -06:00
aerinon
a2fcad1e22 Version update with release notes
Switch to safe loader
2021-05-04 16:26:45 -06:00
aerinon
70a3f2e53e Remove link sprite. Updated bob sprite 2021-04-30 15:55:00 -06:00
aerinon
817833d0fa Standard generation bugs fixed 2021-04-29 15:19:50 -06:00
aerinon
7a74ba8999 Shopsanity price re-work 2021-04-27 14:00:00 -06:00
aerinon
46d891f401 Update release notes 2021-03-18 13:55:24 -06:00
aerinon
906134800b Fixed the error with TFH counter turned on for wrong modes
Updated pip requirements for MultiClient
Fixed Big bomb rules for Inverted (merge mistake)
2021-03-18 13:53:19 -06:00
randall.rupper
27ed4ecd04 Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
2021-03-17 14:37:39 -06:00
randall.rupper
3c81e377e5 Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
randall.rupper
fd7728235d Fix for multiworld progression balancing with shopsanity off 2021-03-09 16:14:16 -07:00
randall.rupper
dc5cd2b744 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2021-03-05 10:43:05 -07:00
randall.rupper
91c0114d32 Settings file added 2021-03-04 14:05:25 -07:00
randall.rupper
9a5be8644c Fixed Ganon's silver hints for shops 2021-03-04 11:11:55 -07:00
aerinon
6a5bdbee6b Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
7c35b4d14e Minor gui bugfix 2021-02-26 11:26:04 -07:00
aerinon
f6d1dc282b Minor bugfix update 2021-02-25 16:51:07 -07:00
aerinon
90d45cc371 Potion shop crash in non-shopsanity modes 2021-02-22 14:47:24 -07:00
aerinon
4ee60db31a Documentation clean up and including the non-progressive shields. 2021-02-18 16:09:46 -07:00
aerinon
8d22dd1a3d Bringing in Unstable2 changes 2021-02-18 13:19:08 -07:00
aerinon
2af9ffbda4 Notes and version update
Fix hera double count
2021-02-17 15:23:46 -07:00
aerinon
b36c03a8b4 Pot shuffle repair 2021-02-16 13:34:00 -07:00
aerinon
26f7b1c993 Notes/version
Baserom update
2021-02-15 13:36:34 -07:00
aerinon
f83b28adb6 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
aerinon
2765f9bec0 - Settings code added (prototype)
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00
aerinon
7a22db5dd4 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-05 15:05:16 -07:00
aerinon
4e71b97403 Merging in shop work
Updated release notes and testsuite
2021-02-03 13:04:35 -07:00
aerinon
f21687bd32 Update release notes and version 2021-02-01 16:30:47 -07:00
aerinon
f143e0d166 Merge in unstable 2021-01-28 21:20:32 -07:00
aerinon
c411f5543c Couple minor problems addressed 2021-01-14 13:47:21 -07:00
aerinon
58b53b885c Update release notes 2021-01-11 11:43:03 -07:00
aerinon
d64a4e63a2 A lot of generation improvements and bug squashing 2021-01-08 16:31:33 -07:00
aerinon
711488945e Clean up for next alpha release 2021-01-04 13:18:30 -07:00
aerinon
80d642996d Merging in unstable 2020-12-18 16:23:57 -07:00
aerinon
2a05e94970 Fix Desert Wall pre-opened logic for the portal re-factor 2020-12-15 12:18:32 -07:00
aerinon
91b5380e3a Update release notes 2020-12-09 14:32:12 -07:00
aerinon
e834fd85a1 Initial Shopsanity
Retro work
2020-12-03 16:25:51 -07:00
aerinon
ba3bd4b648 Generation improvements
Bomb/dash doors removed from experimental
2020-12-02 15:13:42 -07:00
aerinon
32e7544775 Generation improvements 2020-12-01 15:00:53 -07:00
aerinon
1b060f893b Prevent HUD from showing key counter when in the overworld. (Aga 2 doesn't always clear the dungeon indicator)
Fixed key logic regarding certain isolated "important" locations
Fixed a problem with keydropshuffle thinking certain progression items are keys
A couple of inverted rules fixed (from an outstanding ER pull request)
A more accurate count of which locations are blocked by the big key in Ganon's Tower
Updated base rom to 31.0.7 (includes potential hera basement cage fix)
2020-11-30 15:54:39 -07:00
aerinon
ef3bc0aee0 Spoiler log improvements
Fix multi-entrance checks
Tower lobby door pairing fixed
2020-11-25 23:00:54 -07:00
aerinon
cd9b574e90 Removal of key doors no longer overwrites lobby status
Fixed the 4 ER entrances when Desert back is a connector
2020-11-23 15:28:54 -07:00
aerinon
22f749e767 Keysanity menu bugfix
Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
f5327bc0e6 Fix trock entrances when intensity >= 3
Keysanity menu countdowns
Standard rain state
Multi-entrance dungeon bosses
This dungeon/universl key drops skip pose
More rupee candidates to remove for retro
2020-11-19 16:26:45 -07:00