Commit Graph

636 Commits

Author SHA1 Message Date
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
codemann8
09700d2d67 Fixed issue with Inverted Kak Portal missing rule 2022-01-19 22:09:18 -06:00
codemann8
185e7f967d Restored vanilla Ice Palace terrain for Inverted 2022-01-19 03:43:37 -06:00
codemann8
9dd88ad8f8 Restoring vanilla terrain for glitched Inverted modes 2022-01-19 01:44:00 -06:00
codemann8
f6d309ca76 Logic rules for Inverted TR Peg Puzzle 2022-01-15 14:31:23 -06:00
aerinon
9fd73e08bb Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
codemann8
9a7e4c5f16 Added new Trinity goal 2021-12-30 22:41:50 -06:00
codemann8
f0b7a472d8 Fixed issue with Pyramid Hole access when screen is swapped 2021-12-30 22:31:29 -06:00
codemann8
cf86aedb79 Simplified tile swap check code 2021-12-27 14:28:15 -06:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
codemann8
d2dc33638e Merged in DR v0.5.1.6 2021-12-07 04:51:43 -06:00
aerinon
c651d1d584 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
2021-12-06 15:41:19 -07:00
aerinon
d710e08ea0 Rules fixes - TT locations not foribben by default to have big key
Can push paradox block with mirror in glitched modes
2021-12-06 15:25:55 -07:00
codemann8
b4173044d7 Modeled Woods Pass regions more correctly 2021-11-30 11:27:44 -06:00
codemann8
b8855efe76 Fixed incorrect mirror rule 2021-11-23 22:33:39 -06:00
codemann8
d92f5382bd Fixed Triforce Hunt goal 2021-11-11 17:15:41 -06:00
codemann8
a4c1fd5049 Minor logic fix to minor glitch rule 2021-11-06 04:35:14 -05:00
codemann8
03a0efe69f Some corrections to Ledges and OWG connections 2021-11-05 20:26:12 -05:00
codemann8
4dd8ff4de1 Added Smith/Purple Chest pathing 2021-11-05 20:08:01 -05:00
codemann8
f15f29b2c4 Added Smith/Purple Chest pathing 2021-11-05 19:53:32 -05:00
codemann8
97ce86fd77 Added Smith/Purple Chest pathing 2021-11-05 19:45:56 -05:00
codemann8
87f0cdd3fd Initial red bomb pathing 2021-11-05 12:28:16 -05:00
codemann8
9ce4f2abfc Minor code move 2021-11-04 21:36:56 -05:00
codemann8
b251df440a Added pseudo items/locations in prep for Big Bomb logic 2021-11-04 21:34:31 -05:00
codemann8
34cea05444 Fixed bomb rules to require pearl when applicable 2021-11-03 23:15:05 -05:00
codemann8
8a495e1b81 Merged in DR v0.5.1.5 2021-11-02 18:14:17 -05:00
aerinon
e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
aerinon
3b3fe7f8ca Bonk fairy (light) standard er restriction 2021-10-27 13:29:07 -06:00
codemann8
0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
codemann8
e7c1cbda63 Remove outdated hammer rule for Pyramid Exit Ledge Drop 2021-10-23 19:27:08 -05:00
codemann8
4c4c188413 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-10-21 21:45:50 -05:00
aerinon
12846df681 Accounted for bomb usage in Mire 2 (non-enemizer, of course) 2021-10-21 14:34:21 -06:00
codemann8
302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8
e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
codemann8
62e925d589 Some additional fixes 2021-10-15 00:43:21 -05:00
codemann8
6aeabc5e66 Added rule changes that only apply to reachability checks, prior to actual game simluation 2021-10-14 14:15:51 -05:00
codemann8
1327408a01 Fixed some mode specific things that get enabled in OWR 2021-10-14 14:12:26 -05:00
codemann8
7ed4ad2304 Some general error prevention and corrections 2021-10-14 14:12:01 -05:00
codemann8
3e6d447857 Added Bat Cave Ledge Peg exit 2021-10-14 13:25:47 -05:00
codemann8
1f92895222 Added mirror edge to Pyramid Exit Ledge 2021-10-06 20:45:29 -05:00
codemann8
457421f54a Minor accuracy improvements to ER algorithm 2021-10-05 19:30:38 -05:00
codemann8
c99805f47d Minor tweaks in prep for ER rewrite 2021-10-02 13:45:14 -05:00
aerinon
035621e420 Rupee bow forbids certain lobbies in HC in standard
Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
codemann8
ecacba55a4 Merged in DR v0.5.1.2 2021-09-17 11:12:05 -05:00
aerinon
9e04417072 Merge branch 'DoorDevUnstable' into Ambrosia 2021-09-16 16:12:45 -06:00
aerinon
1eda6cfa9a Fix lambda by binding bk_name at lambda creation 2021-09-16 15:46:40 -06:00
aerinon
a6e49513be Merge branch 'DoorDevUnstable' into Ambrosia 2021-09-10 09:17:23 -06:00
codemann8
d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00