Commit Graph

  • ea07dac67a note buffer overflow fix cohrs 2003-02-13 16:22:06 +00:00
  • c17d191c2e README update nethack.allison 2003-02-13 12:36:01 +00:00
  • bb983c9103 no message nethack.allison 2003-02-13 12:35:27 +00:00
  • edee769d37 tombstone engraving with fingers <email deleted> wrote: > comments: When I try to write in the dust, with my finger, on a > tombstone, it works the first time, but after that I'm getting a > message that I can not erase what's written here. Is that an > intentional way of preventing us gaining a bunch of levels fighting nethack.allison 2003-02-13 11:04:56 +00:00
  • d1fdc497d2 U162 - killing shopkeeper with unpaid thrown objects While an object is being thrown, it isn't on any list. This means that killing a shopkeeper with an unpaid object wouldn't be able to clear the unpaid bit. By the time the object lands, the shopkeeper is gone, and then it's too late. Added a new global to track a thrown object, set it and later clear it in throwit(), also clear it as needed in dealloc_obj(), and check it in setpaid(). It should be possible to use this global to avoid losing thrown objects during hangup saves as well. But that can wait. cohrs 2003-02-13 07:52:49 +00:00
  • 6885f18bb1 steeds don't remember traps <Someone> reported to the list that steeds didn't remember traps encountered while mounted. When not mounted, a monster will remember traps, even when they don't damage the monster. To that end, added code to set the steed's mtrapseen mask. cohrs 2003-02-13 05:23:46 +00:00
  • 6cf5c60dcc CE patch (from <Someone>) nethack.allison 2003-02-13 05:10:21 +00:00
  • 07ba201768 B17007 - ctrl/p documentation mention msg_window in the Guidebook and long online help. I didn't update hh since that only has one-liners. Also made the msg_window default clear in the Guidebook and opthelp. Plus, an update to Guidebook.txt in hopes that it won't need another before release. cohrs 2003-02-13 04:55:29 +00:00
  • 2643ae3ee9 pline bits a few plines that were without punctuation. There may be more non-DEBUG pline or pline-like things that are still missing punctuation. They are almost impossible to find after the fact, since they could be anywhere, including in various dat files and functions that pass strings and formats into other functions that call pline. cohrs 2003-02-12 06:30:06 +00:00
  • 500df8346a line length bit cohrs 2003-02-12 03:57:41 +00:00
  • 1b017f6154 unix dependency update for 3.4.1 should now be up to date unless someone makes a material change to includes cohrs 2003-02-12 03:37:58 +00:00
  • b48b6addf3 U260 - waiting times out for no reason while in were form The initial report thought this was related to summoning help. It's not. moveloop would attempt to call you_were() even when you_were() would not actually change your form. Certainly there's a layering problem here, but for now, just put in the same check peffects() uses to avoid calling you_were() unnecessarily. cohrs 2003-02-12 02:07:22 +00:00
  • fe05bcf52d falling into water while asleep nethack.rankin 2003-02-11 11:57:14 +00:00
  • 731f4945ff vms update nethack.rankin 2003-02-11 10:45:42 +00:00
  • 97cd4c2ef7 magicbane tweaks nethack.rankin 2003-02-11 10:10:17 +00:00
  • 8930e5b442 nethack -s buffer overflow fix When printing invalid player names in -s mode, it was possible to overflow the output buffer due to a missing buffer size check. On shared Unix-like systems with executable stacks, this could be used as a security exploit, eg to obtain a shell running as user or group games. While I was at it, removed a dead block of "#if 0" code cohrs 2003-02-10 19:01:58 +00:00
  • 6c1d28753c magicbane fixes nethack.rankin 2003-02-10 11:08:29 +00:00
  • 00d320c3d3 magicbane groundwork nethack.rankin 2003-02-10 10:23:01 +00:00
  • 6f0783dad3 grammar bit nethack.allison 2003-02-09 15:42:42 +00:00
  • c75490f67f win32tty fixes34.1 catch up nethack.allison 2003-02-09 11:35:38 +00:00
  • ae8fd8e77e beta 19 nethack.allison 2003-02-09 06:02:42 +00:00
  • c2c72d11e7 B18009 animate figurine over water nethack.allison 2003-02-09 05:39:32 +00:00
  • fd22b557ed Cloning monsters doesn't count for extinction as comments imply Another from <Someone>'s list. nethack.allison 2003-02-09 02:25:02 +00:00
  • 217e9dadbb xorns sink follow-up | nethack.allison 2003-02-09 02:10:55 +00:00
  • 0a0c4dde30 xorns sink when drawbridge is raised From <Someone>'s list: Xorns don't sink if the drawbridge they're standing on is raised. nethack.allison 2003-02-09 02:05:02 +00:00
  • 9033b80719 fix B18011 warning loss nethack.allison 2003-02-09 00:36:33 +00:00
  • 7dbed130dc fix B18010 fatal exploding chest at ball & chain nethack.allison 2003-02-08 22:00:58 +00:00
  • 02d9ab252d fix B18007 - travel cmd forces extra keystroke nethack.rankin 2003-02-07 10:04:27 +00:00
  • 2eeb979497 port-specific debug-mode command nethack.allison 2003-02-06 03:07:43 +00:00
  • 4b92592056 freezing sphere and amulet of lifesaving nethack.allison 2003-02-04 00:56:03 +00:00
  • 4c03322d92 Crunched to crunched <email deleted> > comments: When dieing from an iron ball landing on your head, the death is > listed as: "Crunched in the head by an iron ball" > However no other deaths start with a capital letter. nethack.allison 2003-02-04 00:14:08 +00:00
  • b7be80ab22 fix other way to get "silly thing to wear" nethack.allison 2003-01-31 13:19:09 +00:00
  • 02d784f039 fix U242 - bug with monks nethack.rankin 2003-01-31 06:41:56 +00:00
  • 029ca9f294 fix "Scorpius egg" nethack.rankin 2003-01-30 11:35:03 +00:00
  • 1114722335 fix B18002 and B18003 - #rub worn blindfold and wield_tool() feedback nethack.rankin 2003-01-30 11:31:12 +00:00
  • ca01abe4fe fix B18001 strange pluralization nethack.allison 2003-01-28 03:00:43 +00:00
  • b36e0e45bf Beta 18 nethack.allison 2003-01-26 04:18:39 +00:00
  • 2b9cc7282c B17003 Asmodeus can't use intended wands nethack.allison 2003-01-26 04:11:49 +00:00
  • 5a7bebf5a6 fix B17002 horns Asmodeus ought to be in num_horns(). [devteam] balrog as depicted in LotR movie has horns too. nethack.allison 2003-01-26 03:25:27 +00:00
  • bd0541679a Using 'P' to put on armour or 'W' to wear a ring resulted in "That is a silly thing to [put on | wear]". nethack.allison 2003-01-25 18:41:25 +00:00
  • 8b8d98f122 fix b17004 <Someone>: Baby shimmering dragons have been made DRAGON_SILVER. Adults are still cyan, as are their scales. Not that it matters while they're still commented out, but why the discrepancy? nethack.allison 2003-01-25 12:23:45 +00:00
  • 6bb53178eb fix B17006 - stacked boomerang handling nethack.rankin 2003-01-25 07:33:06 +00:00
  • b9f9a6415b fix B17005 - autoquiver bug nethack.rankin 2003-01-25 04:46:11 +00:00
  • 2895d27cf5 fix a shade grammar bit nethack.allison 2003-01-21 13:06:41 +00:00
  • aa8b046d86 prevent "Your corpse passes harmlessly through the shade." nethack.allison 2003-01-21 12:38:25 +00:00
  • fd5339768c typo fix nethack.allison 2003-01-21 11:30:42 +00:00
  • b8e6276a17 forgotten spell tuning nethack.rankin 2003-01-18 03:11:13 +00:00
  • d3dfe5dfc8 Test cvs script patch mailer Move an is_elven_* macro definition to the same spot as the other ones so future elven equipment changes can be done in one place. nethack.allison 2003-01-17 03:40:47 +00:00
  • e9c25be839 fix B17001 - Still no "the guard disappears" message nethack.rankin 2003-01-15 21:25:02 +00:00
  • c5e0ecc15a more on_fire handling nethack.rankin 2003-01-15 09:06:57 +00:00
  • 9ba2632a29 fix B16003 - Oracle only renamable named unique monster nethack.rankin 2003-01-15 08:59:04 +00:00
  • 1b6794d246 flaming attacks > Bug with flaming attacks...? These monsters should be unaffected, > IMO. > > The fire elemental hits the stone golem. The stone golem is on > fire! nethack.allison 2003-01-13 11:48:47 +00:00
  • 83b2e1eb66 beta 17 nethack.allison 2003-01-11 18:05:29 +00:00
  • ace325b692 fix B16005 engraving headstone with weapon nethack.allison 2003-01-11 17:53:26 +00:00
  • 29bdf381e6 fix buglist entry: menu upon request nethack.allison 2003-01-11 17:28:31 +00:00
  • d1c2a37deb fix buglist entry: menu upon request nethack.allison 2003-01-11 17:22:58 +00:00
  • a411ff7e9b fixes34.1 catch up nethack.allison 2003-01-11 14:33:13 +00:00
  • 2e9e62c528 grammar bit nethack.rankin 2003-01-11 06:48:24 +00:00
  • 0814d95040 B15005 narrow openings and hurtling nethack.allison 2003-01-11 03:46:56 +00:00
  • 3db1e1c4a4 more ^G nethack.rankin 2003-01-11 00:44:26 +00:00
  • c03947d2f8 ^G control nethack.rankin 2003-01-10 10:44:31 +00:00
  • 9799fec87d fix B16004 - more demon bribing nethack.rankin 2003-01-10 09:22:08 +00:00
  • dd7ab6b94d B16002 nethack.allison 2003-01-10 04:46:21 +00:00
  • 37e8d540a9 another pre-ANSI bit nethack.rankin 2003-01-10 04:18:32 +00:00
  • c34d7af1eb B16002 The complaint states: It still won't let you unwield a cursed secondary weapon while two-weaponing, even though you can drop such a weapon without problem. nethack.allison 2003-01-10 04:00:37 +00:00
  • 62700747c8 another lint bit nethack.rankin 2003-01-10 03:44:09 +00:00
  • 3c49f7a941 fix B15007 - boomerangs used hand-to-hand nethack.rankin 2003-01-10 03:33:03 +00:00
  • ea400a778d some lint cleanup nethack.rankin 2003-01-09 09:18:14 +00:00
  • 5336419465 more mimic follow-up bits nethack.allison 2003-01-09 02:37:03 +00:00
  • f9b5bf82c5 build fix nethack.rankin 2003-01-09 01:32:26 +00:00
  • f52b94336f hats vs horns nethack.rankin 2003-01-09 01:20:49 +00:00
  • 9988440b2e artifacts in final score nethack.rankin 2003-01-08 22:07:06 +00:00
  • 601b3b56d3 mimic follow-up bit nethack.allison 2003-01-06 11:51:48 +00:00
  • cebd0ccbab B14004 Cloaks of invisibility nethack.allison 2003-01-05 03:57:21 +00:00
  • 06812e0ce7 adornment <email deleted> on Saturday, January 4, 2003 at 12:16:29 comments: I just noticed that, while wearing a -1 ring of adornment, a potion of enlightenment gave the intrinsic "You are adorned." Shouldn't it be more accurately, "You are unadorned." or something similar? nethack.allison 2003-01-04 22:12:55 +00:00
  • b4a65cab8f silver dragon colour nethack.allison 2003-01-04 17:37:09 +00:00
  • a26514bd61 mimic orange follow-up nethack.allison 2003-01-04 16:54:48 +00:00
  • 886749e21b mimic orange follow-up nethack.allison 2003-01-04 16:28:21 +00:00
  • 6e954a9c51 B14005 followup - X11 rip font Steve VanDevender noticed that fixing the default text window font caused the rip window to use this font as well, due to intricacies of X11 resource relationships. cohrs 2003-01-04 02:54:45 +00:00
  • 4fb26adf87 fix B16006 - cancelled monster-monster attacks nethack.rankin 2003-01-04 02:29:35 +00:00
  • bd77bb85cc urban legend nethack.allison 2003-01-03 05:56:45 +00:00
  • 38c3e5a9f9 fix B14022 > You're equally unlikely to be wishing for spellbooks by colour, > but I note that 'grey' for 'gray' only works for dragonscale and > stones, not the spellbook description. nethack.allison 2003-01-03 04:40:27 +00:00
  • 70ae2d2162 fix B16001 handlessness inconsistency nethack.allison 2003-01-03 03:54:07 +00:00
  • 98414a8291 B14023 More shade-related japery nethack.allison 2003-01-03 02:16:05 +00:00
  • 06f928aa78 B14005 - fixed width font for X11 text windows Change the default font for X11 text windows to be fixed by uncommenting the existing spec in the app defaults file. cohrs 2003-01-02 21:23:40 +00:00
  • 06ad5107dc Allow msg_window option to be silently ignored by non-tty ports. nethack.allison 2003-01-02 12:21:48 +00:00
  • ec3b1bf40e revert B14005 cmdassist font fix nethack.allison 2003-01-02 04:00:46 +00:00
  • da912b0780 B14005 cmdassist font nethack.allison 2003-01-02 03:07:46 +00:00
  • 133566ff1b new data.base entries nethack.rankin 2002-12-31 04:31:38 +00:00
  • 642cc45bd4 gnomish wizard follow-up to follow-up By request, withdraw the limitation and revert back to preventing all player species from polymorphing into variants of that same species. nethack.allison 2002-12-31 04:11:38 +00:00
  • a349b60743 gnomish wizard follow-up Limit the race restriction to gnomes to avoid unanticipated problems with other species. nethack.allison 2002-12-31 03:48:03 +00:00
  • e72dbb7c59 buglist fix: gnomish wizard <Someone> wrote: If you polymorph into a gnomish wizard (even if you *are* a gnomish wizard), you shrink out of your armour. nethack.allison 2002-12-31 03:30:33 +00:00
  • 97bc9a321e Borland Makefile (from Yitzhak) nethack.allison 2002-12-30 12:00:29 +00:00
  • 042a993fca new year nethack.allison 2002-12-30 02:08:34 +00:00
  • bbfd597a80 raceptr() Add a routine for returning a ptr to the correct race of monst. Compensates for polyd and non-polyd player. nethack.allison 2002-12-30 01:42:36 +00:00
  • e8ca725e92 buglist entry: hobbits and elven mithril armour <Someone> wrote: "Also, hobbits can't wear armour, at least, you can't wear armour when polymorphed into a hobbit, even though hobbits do tend to be carrying elven mithril-coats. It's tempting to suggest adding an explicit exception in sliparm() for elven mithril just to keep the Tolkienness." nethack.allison 2002-12-29 23:55:58 +00:00
  • df07fd4b90 fix buglist entry - artifact bow wielded by monsters nethack.rankin 2002-12-27 03:40:57 +00:00
  • b9f66bb4c2 fix B15006 - breaking lances with jousting nethack.rankin 2002-12-27 03:29:46 +00:00
  • 676df2da62 more beta BETA_INFO was being used in win32 code but it is only defined in version.c nethack.allison 2002-12-26 17:14:34 +00:00
  • 70d60e16d2 beta 16 - also fix typo that Pat noticed nethack.allison 2002-12-26 16:43:38 +00:00