codemann8
9a7e4c5f16
Added new Trinity goal
2021-12-30 22:41:50 -06:00
codemann8
f0b7a472d8
Fixed issue with Pyramid Hole access when screen is swapped
2021-12-30 22:31:29 -06:00
codemann8
cf86aedb79
Simplified tile swap check code
2021-12-27 14:28:15 -06:00
codemann8
d2dc33638e
Merged in DR v0.5.1.6
2021-12-07 04:51:43 -06:00
aerinon
d710e08ea0
Rules fixes - TT locations not foribben by default to have big key
...
Can push paradox block with mirror in glitched modes
2021-12-06 15:25:55 -07:00
codemann8
b4173044d7
Modeled Woods Pass regions more correctly
2021-11-30 11:27:44 -06:00
codemann8
b8855efe76
Fixed incorrect mirror rule
2021-11-23 22:33:39 -06:00
codemann8
d92f5382bd
Fixed Triforce Hunt goal
2021-11-11 17:15:41 -06:00
codemann8
a4c1fd5049
Minor logic fix to minor glitch rule
2021-11-06 04:35:14 -05:00
codemann8
03a0efe69f
Some corrections to Ledges and OWG connections
2021-11-05 20:26:12 -05:00
codemann8
4dd8ff4de1
Added Smith/Purple Chest pathing
2021-11-05 20:08:01 -05:00
codemann8
f15f29b2c4
Added Smith/Purple Chest pathing
2021-11-05 19:53:32 -05:00
codemann8
97ce86fd77
Added Smith/Purple Chest pathing
2021-11-05 19:45:56 -05:00
codemann8
87f0cdd3fd
Initial red bomb pathing
2021-11-05 12:28:16 -05:00
codemann8
9ce4f2abfc
Minor code move
2021-11-04 21:36:56 -05:00
codemann8
b251df440a
Added pseudo items/locations in prep for Big Bomb logic
2021-11-04 21:34:31 -05:00
codemann8
34cea05444
Fixed bomb rules to require pearl when applicable
2021-11-03 23:15:05 -05:00
codemann8
8a495e1b81
Merged in DR v0.5.1.5
2021-11-02 18:14:17 -05:00
aerinon
3b3fe7f8ca
Bonk fairy (light) standard er restriction
2021-10-27 13:29:07 -06:00
codemann8
0d46f40241
Renamed Lite+ ER to Lean ER
2021-10-25 13:22:42 -05:00
codemann8
e7c1cbda63
Remove outdated hammer rule for Pyramid Exit Ledge Drop
2021-10-23 19:27:08 -05:00
codemann8
4c4c188413
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-10-21 21:45:50 -05:00
aerinon
12846df681
Accounted for bomb usage in Mire 2 (non-enemizer, of course)
2021-10-21 14:34:21 -06:00
codemann8
302633dc73
Added new experimental Lite+ ER mode
2021-10-17 20:32:17 -05:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
codemann8
62e925d589
Some additional fixes
2021-10-15 00:43:21 -05:00
codemann8
6aeabc5e66
Added rule changes that only apply to reachability checks, prior to actual game simluation
2021-10-14 14:15:51 -05:00
codemann8
1327408a01
Fixed some mode specific things that get enabled in OWR
2021-10-14 14:12:26 -05:00
codemann8
7ed4ad2304
Some general error prevention and corrections
2021-10-14 14:12:01 -05:00
codemann8
3e6d447857
Added Bat Cave Ledge Peg exit
2021-10-14 13:25:47 -05:00
codemann8
1f92895222
Added mirror edge to Pyramid Exit Ledge
2021-10-06 20:45:29 -05:00
codemann8
457421f54a
Minor accuracy improvements to ER algorithm
2021-10-05 19:30:38 -05:00
codemann8
c99805f47d
Minor tweaks in prep for ER rewrite
2021-10-02 13:45:14 -05:00
aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
...
Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
codemann8
ecacba55a4
Merged in DR v0.5.1.2
2021-09-17 11:12:05 -05:00
aerinon
1eda6cfa9a
Fix lambda by binding bk_name at lambda creation
2021-09-16 15:46:40 -06:00
codemann8
d066b133f1
Merged in DR v0.5.1.1
2021-08-31 19:39:23 -05:00
codemann8
e03fa2f542
Fixed missing flipper rule for IP Leave
2021-08-27 18:30:36 -05:00
codemann8
30aeeedb6e
Fixed missing flipper rule for IP Leave
2021-08-27 16:43:16 -05:00
aerinon
759e9979da
Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item
2021-08-26 15:51:12 -06:00
codemann8
b2bcdfd286
Expanded and restructured OW Shuffle to include more Crossed options
2021-08-24 02:39:24 -05:00
codemann8
f051e3a0b2
Some Inverted situations getting applied/removed in Mixed OW
2021-08-20 14:08:29 -05:00
codemann8
d2610a891f
Merged in DR v0.5.1.0
2021-08-20 13:10:27 -05:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
codemann8
f2432e13fb
Added new Dark Graveyard North region
2021-08-19 08:37:46 -05:00
codemann8
e06b99854b
Fixed missing Swordless Mire entry rule
2021-08-19 08:36:25 -05:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
codemann8
8373ea2e19
Merged in DR v0.5.0.2
2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
...
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00